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Curated by Paul Haeberli Welcome to Alpha 0.52 of GRAFICA Obscura, my evolving computer graphics notebook. This is a compilation of technical notes, pictures and essays that I've accumulated over the years. For maximum enjoyment, check the viewing notes provided. Contents Paper and Plotter: A 3D Surface One of my first computer graphics projects is shown here. Laser Cutting for Rapid Manufacturing
Jump Flooding in GPU with Applications to Voronoi Diagram and Distance Transform Guodong Rong and Tiow-Seng Tan { rongguod | tants }@comp.nus.edu.sg National University of Singapore School of Computing Abstract This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant time algo
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