ã¨ããã²ã¼ã éçºè ãTwitterã§æãããããå®ç¸¾ã·ã¹ãã ãã¸ã®è¦è§£ãæ³¢ç´ãå¼ãã§ããããã©ãããã©ã¼ã å´ãæä¾ããå®ç¸¾ã·ã¹ãã ã¯ãã²ã¼ã ã«æªå½±é¿ãããããã¦ããã¨ãããã®ã ãããã«å¯¾ãããå®ç¸¾ã¯å¿ è¦ã ãã¨èããã¦ã¼ã¶ã¼ãä¸å¿ã«å¤ãã®åè«ãå¯ããããããã®çµæãå¤ãã®ã¦ã¼ã¶ã¼ãå·»ãè¾¼ã¿ãã²ã¼ã ã«å®ç¸¾ã¯å¿ è¦ããä¸è¦ããã®è°è«ãåçºããããã ãæµ·å¤ã²ã¼ã ã¡ãã£ã¢VG247ãªã©ãå ±ãã¦ããã Unpopular opinion : achievements/trophies have been bad for gaming. It narrows games down, it disrupts and diverts attention, and it eats resources that could have made the game better. â Fredrik Thylande
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