Tags: units

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Sunday, June 11th, 2023

Modern CSS in Real Life - Chris Coyier

This is a terrrific presentation by Chris, going through some practical implementations of modern CSS: logical properties, viewport units, grid, subgrid, container queries, cascade layers, new colour spaces, and view transitions.

Monday, November 21st, 2022

Why you should never use px to set font-size in CSS - Josh Collinsworth blog

Reminder:

em and rem work with the user’s font size; px completely overrides it.

Thursday, April 1st, 2021

Meet Utopia: Designing And Building With Fluid Type And Space Scales — Smashing Magazine

An excellent explainer from Trys and James of their supersmart Utopia approach:

Utopia encourages the curation of a system small enough to be held in short-term memory, rather than one so sprawling it must be constantly referred to.

Wednesday, March 17th, 2021

Fluid Space Calculator | Utopia

Type and space are linked, so if you’re going to have a fluid type calculator, it makes sense to have a fluid space calculator too. More great work from Trys and James!

Thursday, February 4th, 2021

Continuous Typography / MK

Sounds like some convergent thinking with the ideas behind Utopia.

I think that the idea that that any typographic attribute (including variable font parameters) can be a function (linear, exponential, stepped, Bezier, random, or otherwise) of any given input variable (user preference, screen dimensions, connection speed, time of day, display language, or whatever else) is an incredibly powerful one, and worth exploring as an aesthetic as well as a technical proposition.

Here’s a demo you can play with.

Thursday, September 6th, 2018

Unit deconverter - make your units less useful!

Take a perfectly useful standardised measurement of length, weight, speed or time, and convert to something far less useful (but much more fun).

Friday, July 20th, 2018

Fractional. — Ethan Marcotte

Ethan’s ode to the fr unit in CSS grid.

Wednesday, March 1st, 2017

The Unexpected Power of Viewport Units in CSS | Lullabot

A nice rundown of some of the fun you can have with viewport units.

I’m very glad the problems with vh units I wrote about a little while back is getting fixed in Chrome for mobile.

Tuesday, January 3rd, 2017

Vertical limit

When I was first styling Resilient Web Design, I made heavy use of vh units. The vertical spacing between elements—headings, paragraphs, images—was all proportional to the overall viewport height. It looked great!

Then I tested it on real devices.

Here’s the problem: when a page loads up in a mobile browser—like, say, Chrome on an Android device—the URL bar is at the top of the screen. The height of that piece of the browser interface isn’t taken into account for the viewport height. That makes sense: the viewport height is the amount of screen real estate available for the content. The content doesn’t extend into the URL bar, therefore the height of the URL bar shouldn’t be part of the viewport height.

But then if you start scrolling down, the URL bar scrolls away off the top of the screen. So now it’s behaving as though it is part of the content rather than part of the browser interface. At this point, the value of the viewport height changes: now it’s the previous value plus the height of the URL bar that was previously there but which has now disappeared.

I totally understand why the URL bar is squirrelled away once the user starts scrolling—it frees up some valuable vertical space. But because that necessarily means recalculating the viewport height, it effectively makes the vh unit in CSS very, very limited in scope.

In my initial implementation of Resilient Web Design, the one where I was styling almost everything with vh, the site was unusable. Every time you started scrolling, things would jump around. I had to go back to the drawing board and remove almost all instances of vh from the styles.

I’ve left it in for one use case and I think it’s the most common use of vh: making an element take up exactly the height of the viewport. The front page of the web book uses min-height: 100vh for the title.

Scrolling.

But as soon as you scroll down from there, that element changes height. The content below it suddenly moves.

Let’s say the overall height of the browser window is 600 pixels, of which 50 pixels are taken up by the URL bar. When the page loads, 100vh is 550 pixels. But as soon as you scroll down and the URL bar floats away, the value of 100vh becomes 600 pixels.

(This also causes problems if you’re using vertical media queries. If you choose the wrong vertical breakpoint, then the media query won’t kick in when the page loads but will kick in once the user starts scrolling …or vice-versa.)

There’s a mixed message here. On the one hand, the browser is declaring that the URL bar is part of its interface; that the space is off-limits for content. But then, once scrolling starts, that is invalidated. Now the URL bar is behaving as though it is part of the content scrolling off the top of the viewport.

The result of this messiness is that the vh unit is practically useless for real-world situations with real-world devices. It works great for desktop browsers if you’re grabbing the browser window and resizing, but that’s not exactly a common scenario for anyone other than web developers.

I’m sure there’s a way of solving it with JavaScript but that feels like using an atomic bomb to crack a walnut—the whole point of having this in CSS is that we don’t need to use JavaScript for something related to styling.

It’s such a shame. A piece of CSS that’s great in theory, and is really well supported, just falls apart where it matters most.

Update: There’s a two-year old bug report on this for Chrome, and it looks like it might actually get fixed in February.

Friday, December 9th, 2016

Get the Balance Right: Responsive Display Text ◆ 24 ways

Some really great CSS tips from Rich on sizing display text for multiple viewports.

Thursday, September 29th, 2016

Building Resizeable Components with Relative CSS Units | CSS-Tricks

A thorough and compelling demonstration of why it makes sense to size all the properties of your components—font size, margins, borders, etc.—in ems or rems rather than mixing in pixels for some properties. It’s all about the scalability, innit?