My name is Chloe, and I'm a 19-year-old developer from Canada. I'm interested in game development, as well as low level development and cybersecurity. I'm most comfortable in Java, C, and C++, and I'm working on learning Rust.
Some notable projects of mine:
- Irminsul, a flexible piece of custom server software for a closed-sourced game with an undocumented protocol
- Prismarine, a barebones custom Minecraft server implementation without any Mojang code
- nadeshiko, a modern Hypixel stats viewer
- Aulavik, a tiny POSIX-like kernel written in C
I've been programming since I was in elementary school, having begun to take it more seriously during COVID-19, where I picked up my interests in both game development and kernel development. I'm also interested in graphic design and the artistic side of development, having taken three years of formal education in the field.
Outside of programming, I enjoy music, photography, and learning new things.


