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adcimon/README.md

👋 🌎

Hi! I am Adrián, a software engineer specialized in computer graphics, media streaming and web development from Valencia, Spain. I studied Computer Science and Engineering, and a Master's Degree in Artificial Intelligence, Pattern Recognition and Digital Imaging at UPV.

💡 Exploring AI to enhance development workflows.
🌱 Learning Media over QUIC.
🛠 Working at Brainstorm Multimedia.

💻 Startpage 📜 Resume 📌 Cheatsheets

🔨 Projects

🎮 Games

🎨 Shaders

📝 Templates

🚧 Demos

Popular repositories Loading

  1. mesh-deformer mesh-deformer Public

    Mesh deformation using the Unity Job System.

    C# 73 10

  2. mocap-vfx mocap-vfx Public

    Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.

    C# 46 6

  3. com.adcimon.mdx-importer com.adcimon.mdx-importer Public

    MDX/MDL to Unity importer.

    C# 27 13

  4. bounce-effect bounce-effect Public

    Vertex shader that creates a bounce effect in geometry.

    C# 24 5

  5. morph-effect morph-effect Public

    Vertex shader that morphs geometry into primitive shapes.

    14 1

  6. com.adcimon.raymarching com.adcimon.raymarching Public

    Raymarching library.

    HLSL 8 1