Releases: GregHib/void
Releases · GregHib/void
2.4.0
2.3.0
What's Changed
- Small fixes by @GregHib in #772
- Split database out into it's own module by @GregHib in #773
- Update README.md images by @GregHib in #774
- Add audit log system by @GregHib in #775
- Add annotation dispatcher lookups by @GregHib in #776
- Fixes and added retreat mechanic to Imp by @M1krofin in #779
- Add backwards compatible interaction dispatchers by @GregHib in #777
- Add Plague City quest by @GregHib in #778
- Add a few missing messages by @GregHib in #782
- Fix duplicate npc spawns and defs by @GregHib in #784
- Convert timers to dispatchers by @GregHib in #783
- Revert dispatchers changes for event handling v2 by @GregHib in #787
- Replace Script annotation with script interface by @GregHib in #788
- Convert script calls to extension methods by @GregHib in #789
- Convert basic interactions to extension based event handlers by @GregHib in #790
- Migrate interface on entity handlers by @GregHib in #791
- Migrate interface handlers by @GregHib in #792
- Migrate misc handlers by @GregHib in #793
- Migrate item handlers by @GregHib in #794
- Migrate remaining non-combat events by @GregHib in #795
- Migrate combat events and remove Event by @GregHib in #796
- Add tests for new events system by @GregHib in #797
- Add more osrs messages and fix charges by @GregHib in #798
- added phoenix necklace & ring of life by @MrSlayerGod in #781
- Store experience as integers by @GregHib in #799
- Small quality of life fixes by @GregHib in #801
- Sheep shearer miniquest and other little things by @M1krofin in #800
- More bug fixes and qol by @GregHib in #807
Full Changelog: 2.2.0...2.3.0
2.2.0
What's Changed
- Command system rework by @GregHib in #758
- Populate entire world with npc spawns by @GregHib in #759
- Add event dispatch system and optimise npcs by @GregHib in #760
- Add all npc shops, bank deposit, boat travel and move performance by @GregHib in #761
- Add more pickpocketting, stall and chest thieving by @GregHib in #762
- Add sorceress's garden by @GregHib in #763
- Add dagannoth kings by @GregHib in #764
- Add penguin hide and seek by @GregHib in #765
- Fix some npc spawns by @jarryd229 in #766
- Dynamic zone fixes by @GregHib in #767
- New interface format & add dispatcher annotation support by @GregHib in #768
- Add a large amount of combat definitions, anims and drops by @GregHib in #769
Full Changelog: 2.1.2...2.2.0
2.1.2
2.0.1
What's Changed
- Fixed missing ancient items in zaros god list
- Fixed fairy ring travel log not being added to
- Fixed sir gerry null dialogue name
- Fixed knights notes not opening
- Fixed missing drink potion sound
- Fix recover special delay and percentage message
- by @GregHib in #748
Full Changelog: 2.0.0...2.0.1
2.0.0
What's Changed
- General bug fixes by @GregHib in #701
- Add lumbridge catacombs by @MrSlayerGod in #702
- Add spirit tree by @GregHib in #703
- Region 12850 (Lumbridge castle) missing content by @M1krofin in #706
- Add gravestones by @GregHib in #708
- Edgeville Dungeon & varrock sewers by @MrSlayerGod in #704
- Add more sounds and npc hp regen by @GregHib in #709
- Add accept aid and roof collisions by @GregHib in #713
- Add struct encoder and achievement cache fixes by @GregHib in #714
- Add fishing spot teleporting by @GregHib in #715
- Add spotless ktlint formatting by @GregHib in #716
- Add offensive and defensive combat type mixing by @GregHib in #718
- Implemented Imp with teleport, drop table, sounds and animations by @M1krofin in #721
- Only apply auto formatting changes on main branch by @GregHib in #724
- Add slayer tower by @GregHib in #725
- Flip move and temp move types by @GregHib in #729
- added Taverley Dungeon spawns and more by @MrSlayerGod in #730
- Add EnumEncoder by @GregHib in #732
- Summoning crafting, swapping and shops by @Ilwyd in #722
- Add Godwars Dungeon by @GregHib in #733
- Add gnome gliders by @GregHib in #734
- Add wilderness wall and obelisks by @GregHib in #735
- Finalize lumbridge castle region by @M1krofin in #727
- Add fairy rings by @GregHib in #737
- Fix ground items not showing when changing levels by @Ilwyd in #739
- Add the grand exchange by @GregHib in #742
- Use npc transforms in lookups by @GregHib in #745
- Remove yaml support and add missing examines by @GregHib in #747
New Contributors
Full Changelog: 1.4.4...2.0.0
1.4.4
What's Changed
- Fix opening equipment bonuses on first login by @GregHib in #696
- Add tree gnome stronghold gate interaction by @lucid-soft in #659
- Remove fake player names from integration tests by @GregHib in #660
- Fix Equip Requirements by @lucid-soft in #661
- Fix integration tests not using max level for equipment requirements by @GregHib in #663
- Change test workflow target to allow running integration tests by @GregHib in #665
- Add direction signposts by @Ilwyd in #666
- Fix music unlocks by @Ilwyd in #669
- most of Members stairs and ladders by @jarryd229 in #674
- Fix: Resolve Account Lookup Issues on Nix Environments and Enforce Chat Capitalization Rules by @HarleyGilpin in #676
- fixed chicken drops table now working by @MrSlayerGod in #678
- Workflows and bug fixes by @GregHib in #680
- Fix music track names by @GregHib in #682
- Allow forks to run integration tests by @GregHib in #683
- Add playlist functionality by @Ilwyd in #677
- Add Missing NPC Spawns and Fishing Spots in Catherby & White Wolf Mountain by @MrSlayerGod in #684
- StringEntry/NameEntry fix by @lucid-soft in #685
- Add Prince Ali Rescue Quest by @GregHib in #687
- Remove config naming magic by @GregHib in #689
- Increase gradle memory usage by @GregHib in #690
- General fixes for configs by @GregHib in #692
- Add charter ships by @GregHib in #695
- Add brimhavern dungeon and object by @MrSlayerGod in #691
New Contributors
- @lucid-soft made their first contribution in #659
- @Ilwyd made their first contribution in #666
- @HarleyGilpin made their first contribution in #676
- @MrSlayerGod made their first contribution in #678
Full Changelog: 1.4.2...1.4.4
1.4.2
What's Changed
- Separate movement and area checks into queue by @GregHib in #648
- Add turael slayer master and monsters by @GregHib in #650
- Convert all sounds configs to standard layout by @GregHib in #651
- More config standardisation by @GregHib in #652
- Add Stronghold of Security & Doomsayer by @GregHib in #657
- General bug fixes by @GregHib in #658
- Added hobgoblins hill-giants and moss-giants by @jarryd229 in #654
Full Changelog: 1.4.1...1.4.2
1.4.1
What's Changed
- Fix release bundle config files by @GregHib in #647
- Add ape atoll agility course by @GregHib in #615
- Improve naming 5 - Sounds by @GregHib in #616
- fix: Dynamic region loading types by @titandino in #617
- Fix settings loading in a few tools by @GregHib in #619
- Add a toml esq configuration reader and writer by @GregHib in #620
- Improve config api by @GregHib in #621
- Convert config files from yaml to toml by @GregHib in #623
- Add config file extension support by @GregHib in #624
- Split item definitions into separate files by @GregHib in #626
- Organise animation, graphic, drops and inventory configs by @GregHib in #628
- Split up object and npc configs by @jarryd229 in #627
- Split up the remaining config files by @GregHib in #630
- Tidy up after config changes by @GregHib in #631
- Improve character spawning by @GregHib in #632
- Fix drop table definitions by @GregHib in #633
- Drop table edge case improvements by @GregHib in #634
- Fix members drops and update tests by @GregHib in #635
- Add predicate checks to drop table references by @GregHib in #636
- Fix drop table sim and chance commands by @GregHib in #637
- Add all agility shortcuts up to level 40 by @GregHib in #639
- Remove event overriding by @GregHib in #640
- Remove class based instruction handling by @GregHib in #641
- Add entity categories and simplify complex events by @GregHib in #642
- Add cutscene helper by @GregHib in #644
- Fix equipment removal event by @GregHib in #646
New Contributors
- @titandino made their first contribution in #617
Full Changelog: 1.3.0...1.4.1
1.3.0
What's Changed
- Add halloween equip sounds by @jarryd229 in #549
- Fix case-insensitive account files bypassing password validation by @GregHib in #551
- Added ftp general stores by @jarryd229 in #553
- Cow death and hat fixes by @GregHib in #556
- Druidic ritual quest by @jarryd229 in #554
- Add quest intro/overview dialogue interface by @GregHib in #557
- Fix small bugs by @GregHib in #560
- The restless ghost by @jarryd229 in #559
- Add npc pick-pocketing for thieving skill by @GregHib in #567
- Extend test github action timeout by @GregHib in #568
- Bug Fix - Al Kharid Passing Out Task by @DavidMBusey in #570
- Fix al-kharid gate integration tests by @GregHib in #571
- Add gnome agility courses by @GregHib in #572
- Gnome advanced agility course improvements by @GregHib in #574
- Add barbarian agility courses and barcrawl miniquest by @GregHib in #575
- Improve settings and properties by @GregHib in #577
- Improve commands by @GregHib in #578
- More settings and command fixes by @GregHib in #579
- Add the wilderness agility course by @GregHib in #581
- Make event source and targets contextual by @GregHib in #587
- Interaction delay fix by @GregHib in #588
- Convert pauses and queues with interaction delays by @GregHib in #590
- Add suspendable helper methods by @GregHib in #591
- Fix door traversal logic in Gnome Stronghold by @ekmillard in #593
- Improved naming 1 - ForceChat, RenderEmote by @GregHib in #596
- Improved naming 2 - Graphics by @GregHib in #597
- Improved naming 3 - Animations by @GregHib in #598
- Improve naming 4 - WalkTo, turn, hits and misc by @GregHib in #599
- Organise game content packages and scripts by @GregHib in #602
- More general organisation and fixes by @GregHib in #604
- Bug fixes and performance improvements by @GregHib in #608
- Add transport canoes by @GregHib in #612
- Add multi target hunt modes, sheep shearing and berry bushes by @GregHib in #613
New Contributors
- @DavidMBusey made their first contribution in #570
- @ekmillard made their first contribution in #593
Full Changelog: 1.2.4...1.3.0