ScriptInterface:SetCurFrame(frame, updateUI, enableBoneDynamics)
Version added: before 9.5
Set the current frame (time)
Arguments:
| Name | Type | Description | Default | Ver |
| frame | int32 | Frame number | < 9.5 | |
| updateUI | bool | true | 9.5 | |
| enableBoneDynamics | bool | This allows you to capture Dynamic / Controlled bone positions/angles/scale in script - when traversing the timeline | false | 14.4 |
Return value:
void none
Set the current frame in the timeline.
Search results
Usage of 'SetCurFrame' is found in the following scripts:
AE Key Tools (Original Edition) by A.Evseeva
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Smartbone Fixer (Original Edition) by eugenebabich
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Reset layer transform (Original Edition) by A.Evseeva
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Merge skeletons (Original Edition) by A.Evseeva
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MR Track Bone (Original Edition) by eugenebabich
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MR Guides (Original Edition) by eugenebabich
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