ScriptInterface:SetCurFrame(frame, updateUI, enableBoneDynamics)

Version added: before 9.5
Set the current frame (time)

Arguments:

Name Type Description Default Ver
frame int32 Frame number < 9.5
updateUI bool true 9.5
enableBoneDynamics bool This allows you to capture Dynamic / Controlled bone positions/angles/scale in script - when traversing the timeline false 14.4

Return value:

void none
Set the current frame in the timeline.
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