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vk-mem
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA)
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meshopt
Rust ffi bindings and idiomatic wrapper for mesh optimizer
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intel_tex_2
Rust bindings for Intel's ISPC texture compressor
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textcanvas
Draw to the terminal like an HTML Canvas
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debug_timer
timings
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all-is-cubes
Recursive voxel game engine. Can be used for voxel raytracing.
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fragmentcolor
Easy GPU Rendering for Javascript, Python, Swift and Kotlin
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graphics
A 3D rendering engine for rust programs, with GUI integration
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sable
A modular 3D/2.5D game engine with multi-backend rendering
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rafx
Rendering framework built on an extensible asset pipeline
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block_compression
Texture block compression using WGPU compute shader
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realms
A powerful and lightweight graphics library for making Rust games
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imagic
A thin rendering framework, implemented by Rust and WGPU
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gemini-engine
A 2D/3D monospaced ASCII rendering engine for the terminal
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rs_pbrt
Physically based rendering (PBR) with Rust
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zip_templates
Fastest, simplest template rendering engine in rust, implementing a novel algorithm
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anchor-kit-core
core UI primatives, elements and layout for anchor-kit
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spirv-reflect
Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
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kiyo
Lightweight compute shader playground
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rend3
Easy to use, customizable, efficient 3D renderer library built on wgpu
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turbine_scene3d
Scene graph rendering for the Turbine engine
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bevy_gizmos_render
gizmos rendering for Bevy Engine
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ranim-render
The renderer of Ranim
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fatui
a silly little framework for terminal user interfaces
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vk-mem-3-erupt
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA) using erupt
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bort-vma
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA)
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hexga_engine_render
Rendering interface for the Hexga Engine
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glerminal
A lightweight OpenGL terminal
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vma
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA)
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flo_render_canvas
Converts flo_canvas streams to flo_render streams
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ltrender
a diff based terminal rendering engine
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vk-mem-erupt
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA) using erupt
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vee_wgpu
Rendering Miis with
wgpu. Part ofvfl. -
all-is-cubes-gpu
GPU rendering of all-is-cubes voxel scenes using wgpu. Can be used for headless rendering.
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rpt
Physically-based path tracing renderer written in Rust
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rafx-assets
Rendering framework built on an extensible asset pipeline
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lumo
CPU based rendering engine
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sapp-windows
Part of miniquad rendering library. Native bindings to slightly modified sokol-app
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simple-femto-text-rendering
Some powerful and simple text rendering function to be used with femtovg
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cen
Vulkan window backend
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vk-mem-vulkanalia
Rust ffi bindings and idiomatic wrapper for AMD Vulkan Memory Allocator (VMA) using vulkanalia instead of ash. Fork of vk-mem.
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oxygengine-integration-vn-cr
Integration module of visual novel and composite rendering for Oxygen Engine
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radiant-rs
Thread-safe Rust sprite rendering engine with a friendly API and custom shader support
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ispc-texcomp
Rust bindings for Intel's ISPC texture compressor
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feufeu
Minimal rendering library for the Magma3D game engine
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makeup
Stylish CLIs/TUIs for Rust!
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polystrip
A powerful, flexible wrapper around wgpu
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intel_tex
Rust bindings for Intel's ISPC texture compressor
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alnilam
Engine
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vk-mem-alloc
A very lightweight wrapper around the Vulkan Memory Allocator
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simple-pixels
Create a window and throw some pixels on it without accessing low-level stuff, carrying tons of dependencies or linking C libraries
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yoga-sys
Raw rust bindings for yoga (facebook flex layout cross-platform engine)
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vfl
Mii parsing and rendering research library
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tectonic_bridge_freetype2
Expose the FreeType2 library C APIs to Rust/Cargo
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ranim-core
The core library of Ranim
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unen_render
Rendering crate for UnnamedEngine
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wimrend
Wgpu Immediate Mode RENDerer
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vera
Vulkan Engine in Rust for Animation
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rafx-base
Rendering framework built on an extensible asset pipeline
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ispc-tex
Rust bindings for Intel's ISPC texture compressor
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horde3d-sys
FFI bindings for Horde3D v1.0 Horde3D is automatically built and linked statically
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dsa-lib
A Shader generation tool from TOML to GLSL written in Rust
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jandering_engine
Bare bones rendering framework
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anchor-kit-wgpu
anchor-kit wgpu integration
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tridify-rs
Fast wgpu render framework that aims to simplify rendering pipelines. Currently under heavy development.
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sapp-darwin
Part of miniquad rendering library. Native bindings to a slightly modified version of sokol-app
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gust-render
Gust is a simple 2D graphical library inspired by SFML
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oxygengine-integration-p2d-cr
Integration module of 2D physics and composite rendering for Oxygengine
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pix-win-loop
Windowing (using
winit), nice input handling and frame-rate-independent game loop all wrapped up in a neat little package. Custom rendering support (pixelsandsoftbufferare… -
dotrix_pbr
Physically based rendering for Dotrix 3D Game Engine
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rend3-types
Type definitions for the rend3 rendering library
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gaia
A terrain rendering engine for gfx applications
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space-render
A compact render plugin to the Amethyst game engine which renders background stars, close up stars (the sun) and planet atmospheres using atmospheric scattering
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aspen-engine
Application engine
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sidewinder
Rust path tracer
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dasom
A toy ray tracing engine based on Ray Tracing In One Weekend in Rust
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lemgine
An engine that's pretty good or bad idk
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peter-engine
A game engine I (Peter Schmidt-Nielsen) am writing for myself -- I don't recommend you use it
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stereokit-rust
High-Level Rust bindings around the StereoKitC library for XR
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console_renderer
A console renderer for the ABC Game Engine
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crystal_ball
A path tracing library written in Rust
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rgen-core
Core graph-aware code generation engine
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geom3
3d geometry classes
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claude-code-statusline-core
Core library for claude-code-statusline: public API, types, and modules
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bresenham
A fast, iterator-based integer-only implementation of Bresenham's line algorithm
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rend3-gltf
gltf scene and model loader for the rend3 rendering library
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window
Minimal Rust code for creating a window, automatically choosing a backend window manager and graphics API
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maycoon
Lightning fast and powerful UI Framework for Rust
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rafx-framework
Rendering framework built on an extensible asset pipeline
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rugui
Real-time GUI library for games
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figments
A high performance graphics API for microcontrollers
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lessify
Output text through a pager
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maycoon-widgets
Widgets for Maycoon UI => See the
maycooncrate for more -
rend3-anim
Skeletal animation playback utilities for rend3 rendering library
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rafx-shader-processor
Rendering framework built on an extensible asset pipeline
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rafx-nodes
Rendering framework built on an extensible asset pipeline
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maycoon-core
Core Functionality for Maycoon UI => See the
maycooncrate for more -
rend3-list
default renderlist rend3
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maycoon-macros
Macros for Maycoon UI => See the
maycooncrate for more -
rend3-routine
Customizable Render Routines for the rend3 rendering library