@@ -378,7 +378,7 @@ func (window *Window) GetPixelFormat() (uint32, error) {
378378
379379// CreateWindow creates a window with the specified position, dimensions, and flags.
380380// (https://wiki.libsdl.org/SDL_CreateWindow)
381- func CreateWindow (title string , x int , y int , w int , h int , flags uint32 ) (* Window , error ) {
381+ func CreateWindow (title string , x , y , w , h int32 , flags uint32 ) (* Window , error ) {
382382 _title := C .CString (title )
383383 var _window = C .SDL_CreateWindow (_title , C .int (x ), C .int (y ), C .int (w ), C .int (h ), C .Uint32 (flags ))
384384 if _window == nil {
@@ -460,16 +460,16 @@ func (window *Window) GetData(name string) unsafe.Pointer {
460460
461461// SetPosition sets the position of the window.
462462// (https://wiki.libsdl.org/SDL_SetWindowPosition)
463- func (window * Window ) SetPosition (x int , y int ) {
463+ func (window * Window ) SetPosition (x , y int32 ) {
464464 C .SDL_SetWindowPosition (window .cptr (), C .int (x ), C .int (y ))
465465}
466466
467467// GetPosition returns the position of the window.
468468// (https://wiki.libsdl.org/SDL_GetWindowPosition)
469- func (window * Window ) GetPosition () (x , y int ) {
469+ func (window * Window ) GetPosition () (x , y int32 ) {
470470 var _x , _y C.int
471471 C .SDL_GetWindowPosition (window .cptr (), & _x , & _y )
472- return int (_x ), int (_y )
472+ return int32 (_x ), int32 (_y )
473473}
474474
475475// SetResizable sets the user-resizable state of the window.
@@ -484,44 +484,44 @@ func (window *Window) SetResizable(resizable bool) {
484484
485485// SetSize sets the size of the window's client area.
486486// (https://wiki.libsdl.org/SDL_SetWindowSize)
487- func (window * Window ) SetSize (w int , h int ) {
487+ func (window * Window ) SetSize (w , h int32 ) {
488488 C .SDL_SetWindowSize (window .cptr (), C .int (w ), C .int (h ))
489489}
490490
491491// GetSize returns the size of the window's client area.
492492// (https://wiki.libsdl.org/SDL_GetWindowSize)
493- func (window * Window ) GetSize () (w , h int ) {
493+ func (window * Window ) GetSize () (w , h int32 ) {
494494 var _w , _h C.int
495495 C .SDL_GetWindowSize (window .cptr (), & _w , & _h )
496- return int (_w ), int (_h )
496+ return int32 (_w ), int32 (_h )
497497}
498498
499499// SetMinimumSize sets the minimum size of the window's client area.
500500// (https://wiki.libsdl.org/SDL_SetWindowMinimumSize)
501- func (window * Window ) SetMinimumSize (minW int , minH int ) {
501+ func (window * Window ) SetMinimumSize (minW , minH int32 ) {
502502 C .SDL_SetWindowMinimumSize (window .cptr (), C .int (minW ), C .int (minH ))
503503}
504504
505505// GetMinimumSize returns the minimum size of the window's client area.
506506// (https://wiki.libsdl.org/SDL_GetWindowMinimumSize)
507- func (window * Window ) GetMinimumSize () (w , h int ) {
507+ func (window * Window ) GetMinimumSize () (w , h int32 ) {
508508 var _w , _h C.int
509509 C .SDL_GetWindowMinimumSize (window .cptr (), & _w , & _h )
510- return int (_w ), int (_h )
510+ return int32 (_w ), int32 (_h )
511511}
512512
513513// SetMaximumSize sets the maximum size of the window's client area.
514514// (https://wiki.libsdl.org/SDL_SetWindowMaximumSize)
515- func (window * Window ) SetMaximumSize (maxW int , maxH int ) {
515+ func (window * Window ) SetMaximumSize (maxW , maxH int32 ) {
516516 C .SDL_SetWindowMaximumSize (window .cptr (), C .int (maxW ), C .int (maxH ))
517517}
518518
519519// GetMaximumSize returns the maximum size of the window's client area.
520520// (https://wiki.libsdl.org/SDL_GetWindowMaximumSize)
521- func (window * Window ) GetMaximumSize () (w , h int ) {
521+ func (window * Window ) GetMaximumSize () (w , h int32 ) {
522522 var _w , _h C.int
523523 C .SDL_GetWindowMaximumSize (window .cptr (), & _w , & _h )
524- return int (_w ), int (_h )
524+ return int32 (_w ), int32 (_h )
525525}
526526
527527// SetBordered sets the border state of the window.
@@ -822,10 +822,10 @@ func GLGetSwapInterval() (int, error) {
822822
823823// GLGetDrawableSize returns the size of a window's underlying drawable in pixels (for use with glViewport).
824824// (https://wiki.libsdl.org/SDL_GL_GetDrawableSize)
825- func GLGetDrawableSize (window * Window ) (w , h int ) {
825+ func GLGetDrawableSize (window * Window ) (w , h int32 ) {
826826 var _w , _h C.int
827827 C .SDL_GL_GetDrawableSize (window .cptr (), & _w , & _h )
828- return int (_w ), int (_h )
828+ return int32 (_w ), int32 (_h )
829829}
830830
831831// GLSwapWindow updates a window with OpenGL rendering.
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