(WIP) Planned: League of Legends MOBA clone in Godot Engine providing API similar to the old original scripts
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Updated
Sep 28, 2025 - GDScript
(WIP) Planned: League of Legends MOBA clone in Godot Engine providing API similar to the old original scripts
webGpu powered pwa application.Crazy fast rendering solution.Scene object based.Yatzy with real physics, MOBA 3d Forest of hollow blood
The Notebook file generates the detailed automated report showing us the optimal brawler to increase the rank and power accordingly to have faster progress in the game.
Data Mining for Item Recommendation in MOBA Games
FPS Config and Launch Options for DOTA 2
Hierarchical Transformers for Sequential Recommendation: Application in MOBA Games
Deadlock Draft Web
𓆩⊰ v1.5 ⊱𓆪 Strategic 1v1 PVP Combat Arena built with React Three Fiber and Socket.io
Course project involving analyzing parts of a MOBA game (Dota 2) and deducing recurring movements and strategies from them.
This repository contains a Jupyter Notebook of Balancing Matchmaking Game MOBA 5 vs 5 using Genetic Algorithm.
Kindly reminder script that beeps every few seconds so you don’t forget to look at the minimap during your League of Legends games, for bad players only :)
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