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coroutine_thread.cpp
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39 lines (34 loc) · 896 Bytes
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#define SOL_ALL_SAFTIES_ON 1
#include <sol/sol.hpp>
#include <iostream>
int main() {
const auto& co_lua_script = R"(
function loop()
while counter ~= 30
do
coroutine.yield(counter);
counter = counter + 1;
end
return counter
end
)";
sol::state lua;
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
/*
lua.script_file("co.lua");
we load string directly rather than use a file
*/
lua.script(co_lua_script);
sol::thread runner = sol::thread::create(lua.lua_state());
sol::state_view runnerstate = runner.state();
sol::coroutine loop_coroutine = runnerstate["loop"];
lua["counter"] = 20;
for (int counter = 0; counter < 10 && loop_coroutine;
++counter) {
// Call the coroutine, does the computation and then
// suspends
int value = loop_coroutine();
std::cout << "value is " << value << std::endl;
}
return 0;
}