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/////////////////////////////////////////////////////////////////////////////
// Name: _gdicmn.i
// Purpose: SWIG interface for common GDI stuff and misc classes
//
// Author: Robin Dunn
//
// Created: 13-Sept-2003
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
%newgroup
// Turn off the aquisition of the Global Interpreter Lock for the classes and
// functions in this file
%threadWrapperOff
enum wxBitmapType
{
wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
wxBITMAP_TYPE_BMP,
wxBITMAP_TYPE_ICO,
wxBITMAP_TYPE_CUR,
wxBITMAP_TYPE_XBM,
wxBITMAP_TYPE_XBM_DATA,
wxBITMAP_TYPE_XPM,
wxBITMAP_TYPE_XPM_DATA,
wxBITMAP_TYPE_TIF,
wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_PNG,
wxBITMAP_TYPE_JPEG,
wxBITMAP_TYPE_PNM,
wxBITMAP_TYPE_PCX,
wxBITMAP_TYPE_PICT,
wxBITMAP_TYPE_ICON,
wxBITMAP_TYPE_ANI,
wxBITMAP_TYPE_IFF,
wxBITMAP_TYPE_TGA,
wxBITMAP_TYPE_MACCURSOR,
// wxBITMAP_TYPE_BMP_RESOURCE,
// wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
// wxBITMAP_TYPE_ICO_RESOURCE,
// wxBITMAP_TYPE_CUR_RESOURCE,
// wxBITMAP_TYPE_TIF_RESOURCE,
// wxBITMAP_TYPE_GIF_RESOURCE,
// wxBITMAP_TYPE_PNG_RESOURCE,
// wxBITMAP_TYPE_JPEG_RESOURCE,
// wxBITMAP_TYPE_PNM_RESOURCE,
// wxBITMAP_TYPE_PCX_RESOURCE,
// wxBITMAP_TYPE_PICT_RESOURCE,
// wxBITMAP_TYPE_ICON_RESOURCE,
// wxBITMAP_TYPE_MACCURSOR_RESOURCE,
wxBITMAP_TYPE_MAX,
wxBITMAP_TYPE_ANY = 50
};
// Standard cursors
enum wxStockCursor
{
wxCURSOR_NONE, // should be 0
wxCURSOR_ARROW,
wxCURSOR_RIGHT_ARROW,
wxCURSOR_BULLSEYE,
wxCURSOR_CHAR,
wxCURSOR_CROSS,
wxCURSOR_HAND,
wxCURSOR_IBEAM,
wxCURSOR_LEFT_BUTTON,
wxCURSOR_MAGNIFIER,
wxCURSOR_MIDDLE_BUTTON,
wxCURSOR_NO_ENTRY,
wxCURSOR_PAINT_BRUSH,
wxCURSOR_PENCIL,
wxCURSOR_POINT_LEFT,
wxCURSOR_POINT_RIGHT,
wxCURSOR_QUESTION_ARROW,
wxCURSOR_RIGHT_BUTTON,
wxCURSOR_SIZENESW,
wxCURSOR_SIZENS,
wxCURSOR_SIZENWSE,
wxCURSOR_SIZEWE,
wxCURSOR_SIZING,
wxCURSOR_SPRAYCAN,
wxCURSOR_WAIT,
wxCURSOR_WATCH,
wxCURSOR_BLANK,
wxCURSOR_DEFAULT, // standard X11 cursor
wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
// #ifdef __X__
// // Not yet implemented for Windows
// wxCURSOR_CROSS_REVERSE,
// wxCURSOR_DOUBLE_ARROW,
// wxCURSOR_BASED_ARROW_UP,
// wxCURSOR_BASED_ARROW_DOWN,
// #endif // X11
wxCURSOR_ARROWWAIT,
wxCURSOR_MAX
};
%{
#ifndef __WXMAC__
#define wxCURSOR_COPY_ARROW wxCURSOR_ARROW
#endif
%}
//---------------------------------------------------------------------------
%newgroup
DocStr( wxSize,
"wx.Size is a useful data structure used to represent the size of
something. It simply contains integer width and height
properties. In most places in wxPython where a wx.Size is
expected a (width, height) tuple can be used instead.", "");
class wxSize
{
public:
%Rename(width, int, x);
%Rename(height,int, y);
%pythoncode { x = width; y = height }
DocCtorStr(
wxSize(int w=0, int h=0),
"Creates a size object.", "");
~wxSize();
%extend {
DocStr(__eq__, "Test for equality of wx.Size objects.", "");
bool __eq__(PyObject* other) {
wxSize temp, *obj = &temp;
if ( other == Py_None ) return false;
if ( ! wxSize_helper(other, &obj) ) {
PyErr_Clear();
return false;
}
return *self == *obj;
}
DocStr(__ne__, "Test for inequality of wx.Size objects.", "");
bool __ne__(PyObject* other) {
wxSize temp, *obj = &temp;
if ( other == Py_None ) return true;
if ( ! wxSize_helper(other, &obj)) {
PyErr_Clear();
return true;
}
return *self != *obj;
}
DocStr(__add__, "Add sz's proprties to this and return the result.", "");
wxSize __add__(const wxSize& sz) {
return *self + sz;
}
DocStr(__sub__, "Subtract sz's properties from this and return the result.", "");
wxSize __sub__(const wxSize& sz) {
return *self - sz;
}
}
DocDeclStr(
void, IncTo(const wxSize& sz),
"Increments this object so that both of its dimensions are not less
than the corresponding dimensions of the size.", "");
DocDeclStr(
void, DecTo(const wxSize& sz),
"Decrements this object so that both of its dimensions are not greater
than the corresponding dimensions of the size.", "");
DocDeclStr(
void , IncBy(int dx, int dy),
"", "");
DocDeclStr(
void , DecBy(int dx, int dy),
"", "");
// TODO: handle these overloads too?
// void IncBy(const wxSize& sz);
// void IncBy(int d);
// void DecBy(const wxSize& sz);
// void DecBy(int d);
DocDeclStr(
void , Scale(float xscale, float yscale),
"Scales the dimensions of this object by the given factors.", "");
DocDeclStr(
void, Set(int w, int h),
"Set both width and height.", "");
void SetWidth(int w);
void SetHeight(int h);
int GetWidth() const;
int GetHeight() const;
DocDeclStr(
bool , IsFullySpecified() const,
"Returns True if both components of the size are non-default values.", "");
DocDeclStr(
void , SetDefaults(const wxSize& size),
"Combine this size with the other one replacing the default components
of this object (i.e. equal to -1) with those of the other.", "");
//int GetX() const;
//int GetY() const;
%extend {
DocAStr(Get,
"Get() -> (width,height)",
"Returns the width and height properties as a tuple.", "");
PyObject* Get() {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
PyTuple_SET_ITEM(tup, 1, PyInt_FromLong(self->y));
//wxPyEndBlockThreads(blocked);
return tup;
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.Size'+str(self.Get())
def __len__(self): return len(self.Get())
def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.width = val
elif index == 1: self.height = val
else: raise IndexError
def __nonzero__(self): return self.Get() != (0,0)
__safe_for_unpickling__ = True
def __reduce__(self): return (wx.Size, self.Get())
}
};
//---------------------------------------------------------------------------
%newgroup
DocStr( wxRealPoint,
"A data structure for representing a point or position with floating
point x and y properties. In wxPython most places that expect a
wx.RealPoint can also accept a (x,y) tuple.", "");
class wxRealPoint
{
public:
double x;
double y;
DocCtorStr(
wxRealPoint(double x=0.0, double y=0.0),
"Create a wx.RealPoint object", "");
~wxRealPoint();
%extend {
DocStr(__eq__, "Test for equality of wx.RealPoint objects.", "");
bool __eq__(PyObject* other) {
wxRealPoint temp, *obj = &temp;
if ( other == Py_None ) return false;
if ( ! wxRealPoint_helper(other, &obj) ) {
PyErr_Clear();
return false;
}
return *self == *obj;
}
DocStr(__ne__, "Test for inequality of wx.RealPoint objects.", "");
bool __ne__(PyObject* other) {
wxRealPoint temp, *obj = &temp;
if ( other == Py_None ) return true;
if ( ! wxRealPoint_helper(other, &obj)) {
PyErr_Clear();
return true;
}
return *self != *obj;
}
DocStr(__add__, "Add pt's proprties to this and return the result.", "");
wxRealPoint __add__(const wxRealPoint& pt) {
return *self + pt;
}
DocStr(__sub__, "Subtract pt's properties from this and return the result.", "");
wxRealPoint __sub__(const wxRealPoint& pt) {
return *self - pt;
}
DocStr(Set, "Set both the x and y properties", "");
void Set(double x, double y) {
self->x = x;
self->y = y;
}
DocAStr(Get,
"Get() -> (x,y)",
"Return the x and y properties as a tuple. ", "");
PyObject* Get() {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyFloat_FromDouble(self->x));
PyTuple_SET_ITEM(tup, 1, PyFloat_FromDouble(self->y));
//PyEndBlockThreads(blocked);
return tup;
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.RealPoint'+str(self.Get())
def __len__(self): return len(self.Get())
def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
else: raise IndexError
def __nonzero__(self): return self.Get() != (0.0, 0.0)
__safe_for_unpickling__ = True
def __reduce__(self): return (wx.RealPoint, self.Get())
}
};
//---------------------------------------------------------------------------
%newgroup
DocStr(wxPoint,
"A data structure for representing a point or position with integer x
and y properties. Most places in wxPython that expect a wx.Point can
also accept a (x,y) tuple.", "");
class wxPoint
{
public:
int x, y;
DocCtorStr(
wxPoint(int x=0, int y=0),
"Create a wx.Point object", "");
~wxPoint();
%extend {
DocStr(__eq__, "Test for equality of wx.Point objects.", "");
bool __eq__(PyObject* other) {
wxPoint temp, *obj = &temp;
if ( other == Py_None ) return false;
if ( ! wxPoint_helper(other, &obj) ) {
PyErr_Clear();
return false;
}
return *self == *obj;
}
DocStr(__ne__, "Test for inequality of wx.Point objects.", "");
bool __ne__(PyObject* other) {
wxPoint temp, *obj = &temp;
if ( other == Py_None ) return true;
if ( ! wxPoint_helper(other, &obj)) {
PyErr_Clear();
return true;
}
return *self != *obj;
}
DocStr(__add__, "Add pt's proprties to this and return the result.", "");
wxPoint __add__(const wxPoint& pt) {
return *self + pt;
}
DocStr(__sub__, "Subtract pt's properties from this and return the result.", "");
wxPoint __sub__(const wxPoint& pt) {
return *self - pt;
}
DocStr(Set, "Set both the x and y properties", "");
void Set(long x, long y) {
self->x = x;
self->y = y;
}
DocAStr(Get,
"Get() -> (x,y)",
"Return the x and y properties as a tuple. ", "");
PyObject* Get() {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
PyTuple_SET_ITEM(tup, 1, PyInt_FromLong(self->y));
//wxPyEndBlockThreads(blocked);
return tup;
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.Point'+str(self.Get())
def __len__(self): return len(self.Get())
def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
else: raise IndexError
def __nonzero__(self): return self.Get() != (0,0)
__safe_for_unpickling__ = True
def __reduce__(self): return (wx.Point, self.Get())
}
};
//---------------------------------------------------------------------------
%newgroup
DocStr(wxRect,
"A class for representing and manipulating rectangles. It has x, y,
width and height properties. In wxPython most palces that expect a
wx.Rect can also accept a (x,y,width,height) tuple.", "");
%typemap(in) wxRect*;
class wxRect
{
public:
DocCtorStr(
wxRect(int x=0, int y=0, int width=0, int height=0),
"Create a new Rect object.", "");
DocCtorStrName(
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight),
"Create a new Rect object from Points representing two corners.", "",
RectPP);
DocCtorStrName(
wxRect(const wxPoint& pos, const wxSize& size),
"Create a new Rect from a position and size.", "",
RectPS);
DocCtorStrName(
wxRect(const wxSize& size),
"Create a new Rect from a size only.", "",
RectS);
~wxRect();
int GetX() const;
void SetX(int x);
int GetY();
void SetY(int y);
int GetWidth() const;
void SetWidth(int w);
int GetHeight() const;
void SetHeight(int h);
wxPoint GetPosition() const;
void SetPosition( const wxPoint &p );
wxSize GetSize() const;
void SetSize( const wxSize &s );
bool IsEmpty() const;
wxPoint GetTopLeft() const;
void SetTopLeft(const wxPoint &p);
wxPoint GetBottomRight() const;
void SetBottomRight(const wxPoint &p);
wxPoint GetTopRight() const;
void SetTopRight(const wxPoint &p);
wxPoint GetBottomLeft() const;
void SetBottomLeft(const wxPoint &p);
// wxPoint GetLeftTop() const;
// void SetLeftTop(const wxPoint &p);
// wxPoint GetRightBottom() const;
// void SetRightBottom(const wxPoint &p);
// wxPoint GetRightTop() const;
// void SetRightTop(const wxPoint &p);
// wxPoint GetLeftBottom() const;
// void SetLeftBottom(const wxPoint &p);
int GetLeft() const;
int GetTop() const;
int GetBottom() const;
int GetRight() const;
void SetLeft(int left);
void SetRight(int right);
void SetTop(int top);
void SetBottom(int bottom);
%pythoncode {
position = property(GetPosition, SetPosition)
size = property(GetSize, SetSize)
left = property(GetLeft, SetLeft)
right = property(GetRight, SetRight)
top = property(GetTop, SetTop)
bottom = property(GetBottom, SetBottom)
}
DocDeclStr(
wxRect, Inflate(wxCoord dx, wxCoord dy),
"Increases the size of the rectangle.
The left border is moved farther left and the right border is moved
farther right by ``dx``. The upper border is moved farther up and the
bottom border is moved farther down by ``dy``. (Note the the width and
height of the rectangle thus change by ``2*dx`` and ``2*dy``,
respectively.) If one or both of ``dx`` and ``dy`` are negative, the
opposite happens: the rectangle size decreases in the respective
direction.
The change is made to the rectangle inplace, if instead you need a
copy that is inflated, preserving the original then make the copy
first::
copy = wx.Rect(*original)
copy.Inflate(10,15)
", "
Inflating and deflating behaves *naturally*. Defined more precisely,
that means:
* Real inflates (that is, ``dx`` and/or ``dy`` >= 0) are not
constrained. Thus inflating a rectangle can cause its upper left
corner to move into the negative numbers. (The versions prior to
2.5.4 forced the top left coordinate to not fall below (0, 0),
which implied a forced move of the rectangle.)
* Deflates are clamped to not reduce the width or height of the
rectangle below zero. In such cases, the top-left corner is
nonetheless handled properly. For example, a rectangle at (10,
10) with size (20, 40) that is inflated by (-15, -15) will
become located at (20, 25) at size (0, 10). Finally, observe
that the width and height are treated independently. In the
above example, the width is reduced by 20, whereas the height is
reduced by the full 30 (rather than also stopping at 20, when
the width reached zero).
:see: `Deflate`
");
// There are also these versions...
//wxRect& Inflate(const wxSize& d);
//wxRect& Inflate(wxCoord d);
DocDeclStr(
wxRect&, Deflate(wxCoord dx, wxCoord dy),
"Decrease the rectangle size. This method is the opposite of `Inflate`
in that Deflate(a,b) is equivalent to Inflate(-a,-b). Please refer to
`Inflate` for a full description.", "");
// There are also these versions...
//wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
//wxRect& Deflate(wxCoord d) { return Inflate(-d); }
DocDeclStrName(
void, Offset(wxCoord dx, wxCoord dy),
"Moves the rectangle by the specified offset. If dx is positive, the
rectangle is moved to the right, if dy is positive, it is moved to the
bottom, otherwise it is moved to the left or top respectively.", "",
OffsetXY);
DocDeclStr(
void, Offset(const wxPoint& pt),
"Same as `OffsetXY` but uses dx,dy from Point", "");
DocDeclStr(
wxRect, Intersect(const wxRect& rect),
"Returns the intersectsion of this rectangle and rect.", "");
DocDeclStr(
wxRect , Union(const wxRect& rect),
"Returns the union of this rectangle and rect.", "");
%extend {
DocStr(__eq__, "Test for equality of wx.Rect objects.", "");
bool __eq__(PyObject* other) {
wxRect temp, *obj = &temp;
if ( other == Py_None ) return false;
if ( ! wxRect_helper(other, &obj) ) {
PyErr_Clear();
return false;
}
return *self == *obj;
}
DocStr(__ne__, "Test for inequality of wx.Rect objects.", "");
bool __ne__(PyObject* other) {
wxRect temp, *obj = &temp;
if ( other == Py_None ) return true;
if ( ! wxRect_helper(other, &obj)) {
PyErr_Clear();
return true;
}
return *self != *obj;
}
DocStr(__add__, "Add rect's proprties to this and return the result.", "");
wxRect __add__(const wxRect& rect) {
return *self + rect;
}
DocStr(__mul__, "Calculate the intersection of the rectangles and return the result.", "");
wxRect __mul__(const wxRect& rect) {
return *self * rect;
}
}
DocDeclStr(
wxRect&, operator+=(const wxRect& rect),
"Add the properties of rect to this rectangle, updating this rectangle.", "");
DocStr( Contains, "Return True if the point is inside the rect.", "");
%Rename(ContainsXY, bool, Contains(int x, int y) const);
bool Contains(const wxPoint& pt) const;
DocDeclStrName(
bool, Contains(const wxRect& rect) const,
"Returns ``True`` if the given rectangle is completely inside this
rectangle or touches its boundary.", "",
ContainsRect);
%pythoncode {
%#Inside = wx._deprecated(Contains, "Use `Contains` instead.")
%#InsideXY = wx._deprecated(ContainsXY, "Use `ContainsXY` instead.")
%#InsideRect = wx._deprecated(ContainsRect, "Use `ContainsRect` instead.")
Inside = Contains
InsideXY = ContainsXY
InsideRect = ContainsRect
}
DocDeclStr(
bool, Intersects(const wxRect& rect) const,
"Returns True if the rectangles have a non empty intersection.", "");
DocDeclStr(
wxRect, CenterIn(const wxRect& r, int dir = wxBOTH),
"Center this rectangle within the one passed to the method, which is
usually, but not necessarily, the larger one.", "");
%pythoncode { CentreIn = CenterIn }
int x, y, width, height;
%extend {
DocStr(Set, "Set all rectangle properties.", "");
void Set(int x=0, int y=0, int width=0, int height=0) {
self->x = x;
self->y = y;
self->width = width;
self->height = height;
}
DocAStr(Get,
"Get() -> (x,y,width,height)",
"Return the rectangle properties as a tuple.", "");
PyObject* Get() {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(4);
PyTuple_SET_ITEM(tup, 0, PyInt_FromLong(self->x));
PyTuple_SET_ITEM(tup, 1, PyInt_FromLong(self->y));
PyTuple_SET_ITEM(tup, 2, PyInt_FromLong(self->width));
PyTuple_SET_ITEM(tup, 3, PyInt_FromLong(self->height));
//wxPyEndBlockThreads(blocked);
return tup;
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.Rect'+str(self.Get())
def __len__(self): return len(self.Get())
def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
elif index == 2: self.width = val
elif index == 3: self.height = val
else: raise IndexError
def __nonzero__(self): return self.Get() != (0,0,0,0)
__safe_for_unpickling__ = True
def __reduce__(self): return (wx.Rect, self.Get())
}
%property(Bottom, GetBottom, SetBottom, doc="See `GetBottom` and `SetBottom`");
%property(BottomRight, GetBottomRight, SetBottomRight, doc="See `GetBottomRight` and `SetBottomRight`");
%property(BottomLeft, GetBottomLeft, SetBottomLeft, doc="See `GetBottomLeft` and `SetBottomLeft`");
%property(Height, GetHeight, SetHeight, doc="See `GetHeight` and `SetHeight`");
%property(Left, GetLeft, SetLeft, doc="See `GetLeft` and `SetLeft`");
%property(Position, GetPosition, SetPosition, doc="See `GetPosition` and `SetPosition`");
%property(Right, GetRight, SetRight, doc="See `GetRight` and `SetRight`");
%property(Size, GetSize, SetSize, doc="See `GetSize` and `SetSize`");
%property(Top, GetTop, SetTop, doc="See `GetTop` and `SetTop`");
%property(TopLeft, GetTopLeft, SetTopLeft, doc="See `GetTopLeft` and `SetTopLeft`");
%property(TopRight, GetTopRight, SetTopRight, doc="See `GetTopRight` and `SetTopRight`");
%property(Width, GetWidth, SetWidth, doc="See `GetWidth` and `SetWidth`");
%property(X, GetX, SetX, doc="See `GetX` and `SetX`");
%property(Y, GetY, SetY, doc="See `GetY` and `SetY`");
%property(Empty, IsEmpty, doc="See `IsEmpty`");
};
%apply wxRect& { wxRect* };
MustHaveApp(wxIntersectRect);
DocAStr(wxIntersectRect,
"IntersectRect(Rect r1, Rect r2) -> Rect",
"Calculate and return the intersection of r1 and r2.", "");
%inline %{
PyObject* wxIntersectRect(wxRect* r1, wxRect* r2) {
wxRegion reg1(*r1);
wxRegion reg2(*r2);
wxRect dest(0,0,0,0);
PyObject* obj;
reg1.Intersect(reg2);
dest = reg1.GetBox();
if (dest != wxRect(0,0,0,0)) {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
wxRect* newRect = new wxRect(dest);
obj = wxPyConstructObject((void*)newRect, wxT("wxRect"), true);
//wxPyEndBlockThreads(blocked);
return obj;
}
Py_INCREF(Py_None);
return Py_None;
}
%}
//---------------------------------------------------------------------------
%newgroup
DocStr(wxPoint2D,
"wx.Point2Ds represent a point or a vector in a 2d coordinate system
with floating point values.", "");
class wxPoint2D
{
public:
DocStr(wxPoint2D, "Create a w.Point2D object.", "");
wxPoint2D( double x=0.0 , double y=0.0 );
%RenameCtor(Point2DCopy, wxPoint2D( const wxPoint2D &pt ));
%RenameCtor(Point2DFromPoint, wxPoint2D( const wxPoint &pt ));
~wxPoint2D();
DocDeclAStr(
void, GetFloor( int *OUTPUT , int *OUTPUT ) const,
"GetFloor() -> (x,y)",
"Convert to integer", "");
DocDeclAStr(
void, GetRounded( int *OUTPUT , int *OUTPUT ) const,
"GetRounded() -> (x,y)",
"Convert to integer", "");
double GetVectorLength() const;
double GetVectorAngle() const ;
void SetVectorLength( double length );
void SetVectorAngle( double degrees );
// LinkError: void SetPolarCoordinates( double angle , double length );
// LinkError: void Normalize();
%pythoncode {
def SetPolarCoordinates(self, angle, length):
self.SetVectorLength(length)
self.SetVectorAngle(angle)
def Normalize(self):
self.SetVectorLength(1.0)
}
double GetDistance( const wxPoint2D &pt ) const;
double GetDistanceSquare( const wxPoint2D &pt ) const;
double GetDotProduct( const wxPoint2D &vec ) const;
double GetCrossProduct( const wxPoint2D &vec ) const;
DocDeclStr(
wxPoint2D, operator-(),
"the reflection of this point", "");
wxPoint2D& operator+=(const wxPoint2D& pt);
wxPoint2D& operator-=(const wxPoint2D& pt);
wxPoint2D& operator*=(const wxPoint2D& pt);
wxPoint2D& operator/=(const wxPoint2D& pt);
%extend {
//KeepGIL(__eq__);
DocStr(__eq__, "Test for equality of wx.Point2D objects.", "");
bool __eq__(PyObject* other) {
wxPoint2D temp, *obj = &temp;
if ( other == Py_None ) return false;
if ( ! wxPoint2D_helper(other, &obj) ) {
PyErr_Clear();
return false;
}
return self->operator==(*obj);
}
//KeepGIL(__ne__);
DocStr(__ne__, "Test for inequality of wx.Point2D objects.", "");
bool __ne__(PyObject* other) {
wxPoint2D temp, *obj = &temp;
if ( other == Py_None ) return true;
if ( ! wxPoint2D_helper(other, &obj)) {
PyErr_Clear();
return true;
}
return self->operator!=(*obj);
}
}
%Rename(x, double, m_x);
%Rename(y, double, m_y);
%extend {
void Set( double x=0 , double y=0 ) {
self->m_x = x;
self->m_y = y;
}
DocAStr(Get,
"Get() -> (x,y)",
"Return x and y properties as a tuple.", "");
PyObject* Get() {
//wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyObject* tup = PyTuple_New(2);
PyTuple_SET_ITEM(tup, 0, PyFloat_FromDouble(self->m_x));
PyTuple_SET_ITEM(tup, 1, PyFloat_FromDouble(self->m_y));
//wxPyEndBlockThreads(blocked);
return tup;
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.Point2D'+str(self.Get())
def __len__(self): return len(self.Get())
def __getitem__(self, index): return self.Get()[index]
def __setitem__(self, index, val):
if index == 0: self.x = val
elif index == 1: self.y = val
else: raise IndexError
def __nonzero__(self): return self.Get() != (0.0, 0.0)
__safe_for_unpickling__ = True
def __reduce__(self): return (wx.Point2D, self.Get())
}
%property(Floor, GetFloor, doc="See `GetFloor`");
%property(Rounded, GetRounded, doc="See `GetRounded`");
%property(VectorAngle, GetVectorAngle, SetVectorAngle, doc="See `GetVectorAngle` and `SetVectorAngle`");
%property(VectorLength, GetVectorLength, SetVectorLength, doc="See `GetVectorLength` and `SetVectorLength`");
};
//---------------------------------------------------------------------------
%newgroup
enum wxOutCode
{
wxInside = 0x00 ,
wxOutLeft = 0x01 ,
wxOutRight = 0x02 ,
wxOutTop = 0x08 ,
wxOutBottom = 0x04
};
DocStr(wxRect2D,
"wx.Rect2D is a rectangle, with position and size, in a 2D coordinate system
with floating point component values.", "");
class wxRect2D
{
public:
wxRect2D(wxDouble x=0.0, wxDouble y=0.0, wxDouble w=0.0, wxDouble h=0.0);
~wxRect2D();
wxPoint2D GetPosition();
wxSize GetSize();
// for the edge and corner accessors there are two setters conterparts,
// the Set.. functions keep the other corners at their position whenever
// sensible, the Move.. functions keep the size of the rect and move the
// other corners apropriately
wxDouble GetLeft() const;
void SetLeft( wxDouble n );
void MoveLeftTo( wxDouble n );
wxDouble GetTop() const;
void SetTop( wxDouble n );
void MoveTopTo( wxDouble n );
wxDouble GetBottom() const;
void SetBottom( wxDouble n );
void MoveBottomTo( wxDouble n );
wxDouble GetRight() const;
void SetRight( wxDouble n );
void MoveRightTo( wxDouble n );
wxPoint2D GetLeftTop() const;
void SetLeftTop( const wxPoint2D &pt );
void MoveLeftTopTo( const wxPoint2D &pt );
wxPoint2D GetLeftBottom() const;
void SetLeftBottom( const wxPoint2D &pt );
void MoveLeftBottomTo( const wxPoint2D &pt );
wxPoint2D GetRightTop() const;
void SetRightTop( const wxPoint2D &pt );
void MoveRightTopTo( const wxPoint2D &pt );
wxPoint2D GetRightBottom() const;
void SetRightBottom( const wxPoint2D &pt );
void MoveRightBottomTo( const wxPoint2D &pt );
wxPoint2D GetCentre() const;
void SetCentre( const wxPoint2D &pt );
void MoveCentreTo( const wxPoint2D &pt );
wxOutCode GetOutcode(const wxPoint2D &pt) const;
bool Contains( const wxPoint2D &pt ) const;
%Rename(ContainsRect, bool , Contains( const wxRect2D &rect ) const);
bool IsEmpty() const;
bool HaveEqualSize( const wxRect2D &rect ) const;
%nokwargs Inset;
void Inset( wxDouble x , wxDouble y );
void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom );
void Offset( const wxPoint2D &pt );
void ConstrainTo( const wxRect2D &rect );
wxPoint2D Interpolate( wxInt32 widthfactor , wxInt32 heightfactor );
//static void Intersect( const wxRect2D &src1 , const wxRect2D &src2 , wxRect2D *dest );
void Intersect( const wxRect2D &otherRect );
wxRect2D CreateIntersection( const wxRect2D &otherRect ) const;
bool Intersects( const wxRect2D &rect ) const;
// static void Union( const wxRect2D &src1 , const wxRect2D &src2 , wxRect2D *dest );
void Union( const wxRect2D &otherRect );
//void Union( const wxPoint2D &pt );