Thank you for your interest in AuraView Server, a professional software used to play out and record professional graphics, audio and video to multiple outputs.
The AuraView Server works on Linux Only
- A graphics card (GPU) capable of OpenGL 4.5 is required.
- An Nvidia GPU is recommended, but other GPU's will likely work fine.
- Intel and AMD CPU's have been tested and are known to work
- PCIE bandwidth is important between your GPU and CPU, as well as Decklink and CPU. Avoid chipset lanes when possible.
- Ubuntu 22.04 or 24.04 are recommended
- Other distributions and releases will work but have not been tested
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Download a release from (http://AuraViewsystems.com/downloads). Alternatively, newer testing versions can be downloaded from (http://builds.AuraView.com) or built from source
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Install any optional non-GPL modules
- Flash template support (Windows only):
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Uninstall any previous version of the Adobe Flash Player using this file: (http://download.macromedia.com/get/flashplayer/current/support/uninstall_flash_player.exe)
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Download and unpack (http://download.macromedia.com/pub/flashplayer/installers/archive/fp_11.8.800.94_archive.zip)
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Install Adobe Flash Player 11.8.800.94 from the unpacked archive: fp_11.8.800.94_archive\11_8_r800_94\flashplayer11_8r800_94_winax.exe
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Configure the server by editing the self-documented "auraview.config" file in a text editor.
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- Linux: start the
run.shprogram or use tools/linux/start_docker.sh to run within docker (documentation is at the top of the file).
- Linux: start the
The most up-to-date documentation is always available at https://github.com/CasparCG/help/wiki
Ask questions in the forum: https://casparcgforum.org/
AuraView Server was forked from CasparCG and aimed to be a firmware deployable packaged system used for automation instead of live playout.
See BUILDING for instructions on how to build the AuraView Server from source manually.
AuraView Server is distributed under the GNU General Public License GPLv3 or higher, see LICENSE for details.
AuraView Server uses the following third party libraries:
- FFmpeg (http://ffmpeg.org/) under the GPLv2 Licence. FFmpeg is a trademark of Fabrice Bellard, originator of the FFmpeg project.
- Threading Building Blocks (http://www.threadingbuildingblocks.org/) library under the GPLv2 Licence.
- SFML (http://www.sfml-dev.org/) under the zlib/libpng License.
- GLEW (http://glew.sourceforge.net) under the modified BSD License.
- boost (http://www.boost.org/) under the Boost Software License, version 1.0.