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Unity Technologies
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Unity 2017.3.1p4 C# reference source code
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Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs

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@@ -103,9 +103,10 @@ internal static void InitializeBuildCallbacks(BuildCallbacks findFlags)
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{
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if (findFlags == previousFlags)
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return;
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previousFlags = findFlags;
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CleanupBuildCallbacks();
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previousFlags = findFlags;
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var excludedAssemblies = new HashSet<string>();
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excludedAssemblies.Add("UnityEditor");
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excludedAssemblies.Add("UnityEngine.UI");

README.md

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## Unity 2017.3.1p3 C# reference source code
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## Unity 2017.3.1p4 C# reference source code
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The C# part of the Unity engine and editor source code.
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May be used for reference purposes only.

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