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publicGUIContentbuildScriptsOnly=EditorGUIUtility.TextContent("Scripts Only Build");
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publicGUIContentforceOptimizeScriptCompilation=EditorGUIUtility.TextContent("Build Optimized Scripts|Compile IL2CPP using full compiler optimizations. Note this will obfuscate callstack output.");
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publicGUIContentlearnAboutUnityCloudBuild=EditorGUIUtility.TextContent("Learn about Unity Cloud Build");
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