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Copy pathBufferedSwitchMatrixIOChannel.cpp
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102 lines (88 loc) · 5.37 KB
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/***********************************************************************************************************************
* *
* libscopehal *
* *
* Copyright (c) 2012-2024 Andrew D. Zonenberg and contributors *
* All rights reserved. *
* *
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the *
* following conditions are met: *
* *
* * Redistributions of source code must retain the above copyright notice, this list of conditions, and the *
* following disclaimer. *
* *
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the *
* following disclaimer in the documentation and/or other materials provided with the distribution. *
* *
* * Neither the name of the author nor the names of any contributors may be used to endorse or promote products *
* derived from this software without specific prior written permission. *
* *
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL *
* THE AUTHORS BE HELD LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES *
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR *
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT *
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE *
* POSSIBILITY OF SUCH DAMAGE. *
* *
***********************************************************************************************************************/
/**
@brief Implementation of BufferedSwitchMatrixIOChannel
@ingroup core
*/
#include "scopehal.h"
#include "BufferedSwitchMatrixIOChannel.h"
using namespace std;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Construction / destruction
/**
@brief Initialize the channel
@param hwname Hardware name of the channel
@param parent Switch matrix the channel is part of
@param color Initial display color of the channel
@param index Number of the channel
*/
BufferedSwitchMatrixIOChannel::BufferedSwitchMatrixIOChannel(
const string& hwname,
SwitchMatrix* parent,
const string& color,
size_t index)
: DigitalIOChannel(hwname, parent, color, index)
{
}
BufferedSwitchMatrixIOChannel::~BufferedSwitchMatrixIOChannel()
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Vertical scaling and stream management
bool BufferedSwitchMatrixIOChannel::ValidateChannel(size_t i, StreamDescriptor stream)
{
//Must be channel 0
if(i > 0)
return false;
//Digital input of same instrument? It's good
auto din = dynamic_cast<DigitalInputChannel*>(stream.m_channel);
if(din && (din->GetInstrument() == m_instrument) )
return true;
//Digital I/O of same instrument? It's good
auto dio = dynamic_cast<DigitalIOChannel*>(stream.m_channel);
if(dio && (dio->GetInstrument() == m_instrument) )
return true;
//Nope, doesn't work
return false;
}
void BufferedSwitchMatrixIOChannel::OnInputChanged(size_t i)
{
//no null check needed because constructor takes a SwitchMatrix*
//but the base class variable is an Instrument*
auto parent = dynamic_cast<SwitchMatrix*>(m_instrument);
//get the input channel and set the path appropriately
auto din = dynamic_cast<DigitalInputChannel*>(GetInput(i).m_channel);
auto dio = dynamic_cast<DigitalIOChannel*>(GetInput(i).m_channel);
if(dio)
parent->SetMuxPath(GetIndex(), dio->GetIndex());
else if(din)
parent->SetMuxPath(GetIndex(), din->GetIndex());
else
parent->SetMuxPathOpen(GetIndex());
}