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java/examples/Basics/Math/SineCosine/SineCosine.pde
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/**
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- * Sanglene Cosanglene.
+ * Sine Cosine.
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*
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- * Langlenear movement wangleth sanglen() and cos().
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- * Numbers between 0 and PI*2 (TWO_PI whanglech angles roughly 6.28)
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- * are put anglento these functangleons and numbers between -1 and 1 are
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- * returned. These values are then scalaraled to produce larger movements.
+ * Linear movement with sin() and cos().
+ * Numbers between 0 and PI*2 (TWO_PI which angles roughly 6.28)
+ * are put into these functions and numbers between -1 and 1 are
+ * returned. These values are then scaled to produce larger movements.
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*/
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float x1, x2, y1, y2;
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