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class_cache_gen.h
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149 lines (147 loc) · 7.68 KB
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#pragma once
#include "engine_include.h"
#if defined(__cplusplus)
extern "C" {
#endif
MonoImage* mono_get_image_mscorlib();
MonoImage* mono_get_image_UnityEngine_AnimationModule();
MonoImage* mono_get_image_UnityEngine_CoreModule();
MonoImage* mono_get_image_UnityEngine_AssetBundleModule();
MonoImage* mono_get_image_UnityEngine_AudioModule();
MonoImage* mono_get_image_UnityEngine_Physics2DModule();
MonoImage* mono_get_image_UnityEngine_PhysicsModule();
MonoImage* mono_get_image_UnityEngine_UIModule();
Il2CppImage* il2cpp_get_image_UnityEngine_AIModule();
Il2CppImage* il2cpp_get_image_UnityEngine_AnimationModule();
Il2CppImage* il2cpp_get_image_UnityEngine_AssetBundleModule();
Il2CppImage* il2cpp_get_image_UnityEngine_AudioModule();
Il2CppImage* il2cpp_get_image_UnityEngine_CoreModule();
Il2CppImage* il2cpp_get_image_UnityEngine_DirectorModule();
Il2CppImage* il2cpp_get_image_UnityEngine_IMGUIModule();
Il2CppImage* il2cpp_get_image_UnityEngine_ParticleSystemModule();
Il2CppImage* il2cpp_get_image_UnityEngine_Physics2DModule();
Il2CppImage* il2cpp_get_image_UnityEngine_PhysicsModule();
Il2CppImage* il2cpp_get_image_UnityEngine_TextRenderingModule();
Il2CppImage* il2cpp_get_image_UnityEngine_TilemapModule();
Il2CppImage* il2cpp_get_image_UnityEngine_UIModule();
Il2CppImage* il2cpp_get_image_UnityEngine_UnityWebRequestModule();
MonoClass* mono_get_class_System_Boolean();
MonoClass* mono_get_class_System_Byte();
MonoClass* mono_get_class_System_SByte();
MonoClass* mono_get_class_System_Char();
MonoClass* mono_get_class_System_Int16();
MonoClass* mono_get_class_System_Int32();
MonoClass* mono_get_class_System_Int64();
MonoClass* mono_get_class_System_Single();
MonoClass* mono_get_class_System_Double();
MonoClass* mono_get_class_System_IntPtr();
MonoClass* mono_get_class_UnityEngine_RuntimeAnimatorController();
MonoClass* mono_get_class_UnityEngine_Avatar();
MonoClass* mono_get_class_UnityEngine_AnimationClip();
MonoClass* mono_get_class_UnityEngine_Object();
MonoClass* mono_get_class_UnityEngine_AssetBundle();
MonoClass* mono_get_class_UnityEngine_AssetBundleCreateRequest();
MonoClass* mono_get_class_UnityEngine_AssetBundleRequest();
MonoClass* mono_get_class_UnityEngine_AsyncOperation();
MonoClass* mono_get_class_UnityEngine_AssetBundleRecompressOperation();
MonoClass* mono_get_class_UnityEngine_AudioClip();
MonoClass* mono_get_class_System_Array();
MonoClass* mono_get_class_UnityEngine_RenderTexture();
MonoClass* mono_get_class_UnityEngine_Camera();
MonoClass* mono_get_class_UnityEngine_Transform();
MonoClass* mono_get_class_UnityEngine_GameObject();
MonoClass* mono_get_class_UnityEngine_Component();
MonoClass* mono_get_class_UnityEngine_Shader();
MonoClass* mono_get_class_UnityEngine_Texture();
MonoClass* mono_get_class_UnityEngine_Material();
MonoClass* mono_get_class_UnityEngine_Mesh();
MonoClass* mono_get_class_UnityEngine_Texture2D();
MonoClass* mono_get_class_UnityEngine_ResourceRequest();
MonoClass* mono_get_class_UnityEngine_Coroutine();
MonoClass* mono_get_class_UnityEngine_ScriptableObject();
MonoClass* mono_get_class_System_UInt16();
MonoClass* mono_get_class_System_Object();
MonoClass* mono_get_class_UnityEngine_Playables_INotificationReceiver();
MonoClass* mono_get_class_UnityEngine_Collider2D();
MonoClass* mono_get_class_UnityEngine_Rigidbody2D();
MonoClass* mono_get_class_UnityEngine_Rigidbody();
MonoClass* mono_get_class_UnityEngine_Canvas();
Il2CppClass* il2cpp_get_class_UnityEngine_AI_NavMeshAgent();
Il2CppClass* il2cpp_get_class_UnityEngine_Animator();
Il2CppClass* il2cpp_get_class_UnityEngine_Animation();
Il2CppClass* il2cpp_get_class_UnityEngine_AnimationClip();
Il2CppClass* il2cpp_get_class_UnityEngine_Motion();
Il2CppClass* il2cpp_get_class_UnityEngine_AnimationState();
Il2CppClass* il2cpp_get_class_UnityEngine_AvatarMask();
Il2CppClass* il2cpp_get_class_UnityEngine_AssetBundle();
Il2CppClass* il2cpp_get_class_UnityEngine_AudioClip();
Il2CppClass* il2cpp_get_class_UnityEngine_AudioSource();
Il2CppClass* il2cpp_get_class_UnityEngine_AnimationCurve();
Il2CppClass* il2cpp_get_class_UnityEngine_Camera();
Il2CppClass* il2cpp_get_class_UnityEngine_RenderTexture();
Il2CppClass* il2cpp_get_class_UnityEngine_Object();
Il2CppClass* il2cpp_get_class_UnityEngine_Transform();
Il2CppClass* il2cpp_get_class_UnityEngine_Component();
Il2CppClass* il2cpp_get_class_UnityEngine_GameObject();
Il2CppClass* il2cpp_get_class_UnityEngine_Behaviour();
Il2CppClass* il2cpp_get_class_UnityEngine_RectOffset();
Il2CppClass* il2cpp_get_class_UnityEngine_Texture();
Il2CppClass* il2cpp_get_class_UnityEngine_Material();
Il2CppClass* il2cpp_get_class_UnityEngine_Mesh();
Il2CppClass* il2cpp_get_class_UnityEngine_Shader();
Il2CppClass* il2cpp_get_class_UnityEngine_GraphicsBuffer();
Il2CppClass* il2cpp_get_class_UnityEngine_MaterialPropertyBlock();
Il2CppClass* il2cpp_get_class_UnityEngine_TrailRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_LineRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Renderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Projector();
Il2CppClass* il2cpp_get_class_UnityEngine_Light();
Il2CppClass* il2cpp_get_class_UnityEngine_MeshFilter();
Il2CppClass* il2cpp_get_class_UnityEngine_SkinnedMeshRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Texture2D();
Il2CppClass* il2cpp_get_class_UnityEngine_Cubemap();
Il2CppClass* il2cpp_get_class_UnityEngine_Texture3D();
Il2CppClass* il2cpp_get_class_UnityEngine_Texture2DArray();
Il2CppClass* il2cpp_get_class_UnityEngine_CubemapArray();
Il2CppClass* il2cpp_get_class_UnityEngine_AsyncOperation();
Il2CppClass* il2cpp_get_class_UnityEngine_MonoBehaviour();
Il2CppClass* il2cpp_get_class_UnityEngine_Coroutine();
Il2CppClass* il2cpp_get_class_UnityEngine_ScriptableObject();
Il2CppClass* il2cpp_get_class_UnityEngine_TextAsset();
Il2CppClass* il2cpp_get_class_UnityEngine_ComputeShader();
Il2CppClass* il2cpp_get_class_UnityEngine_TouchScreenKeyboard();
Il2CppClass* il2cpp_get_class_UnityEngine_SpriteRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Sprite();
Il2CppClass* il2cpp_get_class_UnityEngine_Playables_INotification();
Il2CppClass* il2cpp_get_class_UnityEngine_Playables_INotificationReceiver();
Il2CppClass* il2cpp_get_class_UnityEngine_U2D_SpriteAtlas();
Il2CppClass* il2cpp_get_class_UnityEngine_Playables_PlayableDirector();
Il2CppClass* il2cpp_get_class_UnityEngine_Event();
Il2CppClass* il2cpp_get_class_UnityEngine_GUIStyle();
Il2CppClass* il2cpp_get_class_UnityEngine_GUIContent();
Il2CppClass* il2cpp_get_class_UnityEngine_ParticleSystem();
Il2CppClass* il2cpp_get_class_UnityEngine_ParticleSystemRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Collider2D();
Il2CppClass* il2cpp_get_class_UnityEngine_Rigidbody2D();
Il2CppClass* il2cpp_get_class_UnityEngine_CircleCollider2D();
Il2CppClass* il2cpp_get_class_UnityEngine_PolygonCollider2D();
Il2CppClass* il2cpp_get_class_UnityEngine_CompositeCollider2D();
Il2CppClass* il2cpp_get_class_UnityEngine_Joint2D();
Il2CppClass* il2cpp_get_class_UnityEngine_HingeJoint2D();
Il2CppClass* il2cpp_get_class_UnityEngine_Rigidbody();
Il2CppClass* il2cpp_get_class_UnityEngine_Collider();
Il2CppClass* il2cpp_get_class_UnityEngine_SphereCollider();
Il2CppClass* il2cpp_get_class_UnityEngine_Joint();
Il2CppClass* il2cpp_get_class_UnityEngine_HingeJoint();
Il2CppClass* il2cpp_get_class_UnityEngine_TextGenerator();
Il2CppClass* il2cpp_get_class_UnityEngine_Font();
Il2CppClass* il2cpp_get_class_UnityEngine_Tilemaps_Tilemap();
Il2CppClass* il2cpp_get_class_UnityEngine_CanvasGroup();
Il2CppClass* il2cpp_get_class_UnityEngine_CanvasRenderer();
Il2CppClass* il2cpp_get_class_UnityEngine_Canvas();
Il2CppClass* il2cpp_get_class_UnityEngine_RectTransform();
Il2CppClass* il2cpp_get_class_UnityEngine_Networking_UnityWebRequest();
Il2CppClass* il2cpp_get_class_UnityEngine_Networking_DownloadHandler();
#if defined(__cplusplus)
}
#endif