forked from Unity-Technologies/UnityCsReference
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAsyncHTTPClient.cs
More file actions
278 lines (243 loc) · 7.67 KB
/
AsyncHTTPClient.cs
File metadata and controls
278 lines (243 loc) · 7.67 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Net;
using System.IO;
using System.Text;
using System.Threading;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
namespace UnityEditor
{
internal interface IAsyncHTTPClient
{
string text { get; }
byte[] bytes { get; }
Texture2D texture { get; }
AsyncHTTPClient.State state { get; }
int responseCode { get; }
string tag { get; set; }
Dictionary<string, string> header { get; set; }
Dictionary<string, string> responseHeader { get; }
string postData { set; }
Dictionary<string, string> postDictionary { set; }
AsyncHTTPClient.DoneCallback doneCallback { get; set; }
string url { get; }
void Abort();
bool IsAborted();
bool IsDone();
bool IsSuccess();
void Begin();
}
/*
* A HTTP job for performing HTTP requests in a thread
* This class is primarily used by the Server class.
*/
internal partial class AsyncHTTPClient : IAsyncHTTPClient
{
internal enum State
{
INIT,
CONNECTING,
CONNECTED,
UPLOADING,
DOWNLOADING,
CONFIRMING,
DONE_OK,
DONE_FAILED,
ABORTED,
TIMEOUT
}
private IntPtr m_Handle;
public delegate void DoneCallback(IAsyncHTTPClient client);
public delegate void StatusCallback(State status, int bytesDone, int bytesTotal);
public StatusCallback statusCallback;
public DoneCallback doneCallback { get; set; }
string m_ToUrl;
string m_FromData;
string m_Method;
public string url
{
get { return m_ToUrl; }
}
public string text
{
get
{
System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding();
byte[] b = bytes;
if (b == null) return null;
return encoding.GetString(b);
}
}
public byte[] bytes
{
get
{
return GetBytesByHandle(m_Handle);
}
}
public Texture2D texture
{
get
{
return GetTextureByHandle(m_Handle);
}
}
public State state { get; private set; }
public int responseCode { get; private set; }
public string tag { get; set; }
public Dictionary<string, string> responseHeader
{
get
{
string[] headerFlattened = GetHeadersByHandle(m_Handle);
Dictionary<string, string> ret = new Dictionary<string, string>();
foreach (var curr in headerFlattened)
{
if (string.IsNullOrEmpty(curr))
continue;
string[] line = curr.Split(new string[] { ": " }, StringSplitOptions.None);
if (line.Length > 1)
ret.Add(line[0], string.Concat(line.Skip(1).ToArray()));
else
ret.Add(curr, "");
}
return ret;
}
}
public Dictionary<string, string> header { get; set; }
/* GET request
*
*/
public AsyncHTTPClient(string _toUrl)
{
m_ToUrl = _toUrl;
m_FromData = null;
m_Method = "";
state = State.INIT;
header = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
m_Handle = (IntPtr)0;
tag = "";
statusCallback = null;
}
/* Any method request
*
*/
public AsyncHTTPClient(string _toUrl, string _method)
{
m_ToUrl = _toUrl;
m_FromData = null;
m_Method = _method;
state = State.INIT;
header = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
m_Handle = (IntPtr)0;
tag = "";
statusCallback = null;
}
/* If this job has been set as a POST job this will overwrite the
* data to be posted. The job must not have been started yet
* ie. Begin() should not have been called.
*/
public string postData
{
set
{
m_FromData = value;
if (m_Method == "")
m_Method = "POST";
if (!header.ContainsKey("Content-Type"))
header["Content-Type"] = "application/x-www-form-urlencoded";
}
}
/*
* POST request for uploading url application/x-www-form-urlencoded dictionary.
* The encoding normally allows for duplicate keys, but this method is restricted
* to unique keys.
*/
public Dictionary<string, string> postDictionary
{
set
{
postData = string.Join("&", value.Select(kv => EscapeLong(kv.Key) + "=" + EscapeLong(kv.Value)).ToArray());
}
}
/*
*
*/
public void Abort()
{
state = State.ABORTED;
AbortByHandle(m_Handle);
}
public bool IsAborted()
{
return state == State.ABORTED;
}
public bool IsDone()
{
return IsDone(state);
}
public static bool IsDone(State state)
{
switch (state)
{
case State.DONE_OK:
case State.DONE_FAILED:
case State.ABORTED:
case State.TIMEOUT:
return true;
default: return false;
}
}
public bool IsSuccess()
{
return state == State.DONE_OK;
}
public static bool IsSuccess(State state)
{
return state == State.DONE_OK;
}
public void Begin()
{
if (IsAborted())
{
state = State.ABORTED;
return;
}
if (m_Method == "")
m_Method = "GET";
string[] headerFlattened = header.Select(kv => string.Format("{0}: {1}", kv.Key, kv.Value)).ToArray();
m_Handle = SubmitClientRequest(tag, m_ToUrl, headerFlattened, m_Method, m_FromData, Done, Progress);
}
private void Done(State status, int i_ResponseCode)
{
state = status;
responseCode = i_ResponseCode;
if (doneCallback != null)
doneCallback(this);
m_Handle = (IntPtr)0; // The CurlRequestMessage will be deallocated after this callback returns
}
private void Progress(State status, int bytesDone, int bytesTotal)
{
state = status;
if (statusCallback != null)
statusCallback(status, bytesDone, bytesTotal);
}
/*
* The normal escape function does not support strings longer than 32766 characters
*/
private string EscapeLong(string v)
{
StringBuilder q = new StringBuilder();
const int c_ChunkLength = 32766;
for (int i = 0; i < v.Length; i += c_ChunkLength)
{
q.Append(System.Uri.EscapeDataString(v.Substring(i, v.Length - i > c_ChunkLength ? c_ChunkLength : v.Length - i)));
}
return q.ToString();
}
}
}