forked from microsoft/WinObjC
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGKGameModelUpdate.h
More file actions
23 lines (21 loc) · 956 Bytes
/
GKGameModelUpdate.h
File metadata and controls
23 lines (21 loc) · 956 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
//******************************************************************************
//
// Copyright (c) 2016 Microsoft Corporation. All rights reserved.
//
// This code is licensed under the MIT License (MIT).
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//******************************************************************************
#pragma once
#import <GamePlayKit/GameplayKitExport.h>
#import <Foundation/NSObject.h>
@protocol GKGameModelUpdate <NSObject>
@property (nonatomic, assign) NSInteger value;
@end