#include
#include
using namespace std;
class MyClass {
private:
int x;
public:
explicit MyClass(int n=1) : x(n) { cout << "Constructor x=" << n << endl; }
~MyClass() { cout << "Destructor x=" << x << endl; }
void print() { cout << "MyClassObject x=" << x << endl; }
};
MyClass * myClassMakerPtr(int n) {
return new MyClass(n);
}
unique_ptr myClassMakerSmart(int n) {
return make_unique(n);
}
int main() {
auto mPtrRaw = myClassMakerPtr(5);
auto mPtrSmart = myClassMakerSmart(10);
mPtrRaw->print();
mPtrSmart->print();
delete(mPtrRaw);
return 0;
}