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sample |
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Direct3D 12 HDR sample |
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d3d12-hdr-sample-uwp |
| description |
Illustrates how to render HDR content, and detect whether the current display supports it. |
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LICENSE |
LICENSE |
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This sample illustrates how to render HDR content, and detect whether the current display supports it.
SPACE bar/ALT+ENTER - toggles between windowed and fullscreen modes.
UP/DOWN arrow keys - changes the format of the swap chain. 8-bit, 10-bit, and 16-bit RGBA formats are supported.
ENTER - Reset brightness to paper white and animate the peak brightness.
H - Toggle between sRGB and HDR10 output when the 10-bit swap chain is used.
U - Show/hide the UI.