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EditorGUILayout.HelpBox("This is where you can configure the controls to use with the UnityEngine.Input API. But you have switched input handling to \"Input System Package\" in your Player Settings. The Input Manager will not be used.",MessageType.Error);
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else
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EditorGUILayout.HelpBox("This is where you can configure the controls to use with the UnityEngine.Input API. Consider using the new Input System Package instead.",MessageType.Info);
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DrawDefaultInspector();
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}
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}
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// Exposed as internal, editor-only, because we only need it do make a custom inspector
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