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README.md

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[![hero image](img/astlan-hero.png)](img/astlan-hires.png)
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> Astrolander (aka `Cosmic Lander`) is a 3D space navigation game inspired by classics such as [Lunar Lander](https://en.wikipedia.org/wiki/Lunar_Lander_(1979_video_game)), [Gravity Force](https://www.lemonamiga.com/games/details.php?id=1196), and Uchuusen by [Chris Nimmo](https://beadybox.itch.io/). Between 2011 and 2012 I crafted this game as a spare time project and documented the process extensively on the [TigSource.com](https://forums.tigsource.com/index.php?topic=20609.0) forums, a community hub for indie game developers. Additional 2D graphics by [Camille Coq](https://camillecee.weebly.com/).
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> Astrolander (aka `Cosmic Lander`, aka `Astlan`) is a 3D space navigation game inspired by classics such as [Lunar Lander](https://en.wikipedia.org/wiki/Lunar_Lander_(1979_video_game)), [Gravity Force](https://www.lemonamiga.com/games/details.php?id=1196) and Uchuusen by [Chris Nimmo](https://beadybox.itch.io/). Between 2011 and 2012 I crafted this game as a spare time project and documented the process extensively on the [TigSource.com](https://forums.tigsource.com/index.php?topic=20609.0) forums, a community hub for indie game developers. Additional 2D graphics by [Camille Coq](https://camillecee.weebly.com/).
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>Astrolander is implemented in [Squirrel](https://github.com/albertodemichelis/squirrel), the 3D rendering is done on [GameStart 3D](https://www.youtube.com/@GameStart3D/videos) engine by [Emmanuel Julien](https://github.com/ejulien/). It takes advantage of the [GameStart 3D Squirrel API](https://astrofra.github.io/amiga-memories/)
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