Tags: Unity-Technologies/com.unity.netcode.gameobjects
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fix: Prevent UseUnreliableDeltas from being used with SwitchTransform… …SpaceWhenParented (#3875) * fix Prevent user from selecting use unreliable deltas when SwitchTransformSpaceWhenParented is enabled (and vice versa). Adding check during runtime to also notify the user that this combination does not work (i.e. missed updates can result in a missed transform update when parenting changes). * update Updating XML API to reflect the changes. * update Updating documentation. * update Adding changelog entry. Removing white space. * update Including the scenario where SwitchTransformSpaceWhenParented was set while UseUnreliableDeltas had already been set. * style Fixing warning message grammar. * update Including NetworkTransform and the name in the warning logged when trying to set one or the other while either one is set.
fix: issues discovered in v2.8.0 playtest (#3822) fix Issue with AnimatorOverrideController not being handled which could cause improper processing of the animator's layers and parameters. Issue with clients sending state changes from the NetworkAnimatorStateChangeHandler due to added HasAuthority check. When using a server authoritative animation model, owner Clients should still be able to send trigger updates to the server.
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