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Releases: Tectors/j0.dev

0.0.4.7

15 Dec 06:44

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0.0.4.7

Please see the documentation for more information!

Changelog

  • Updated CUE4Parse

Full Changelog: 0.0.4.6...0.0.4.7

0.0.4.5

06 Dec 05:10

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v0.0.4.5

Please see the documentation for more information!

Changelog

  • Sync To FModel Feature: Automatically refreshes FModel's directories based on your profiles, improving consistency, and reducing manual setu

Full Changelog: 0.0.4.4...0.0.4.5

0.0.4.4

10 Nov 04:43

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v0.0.4.4

Please see the documentation for more information!

Changelog

  • Maintenance update for Plugin DLLs

0.0.4.3

04 Nov 10:35

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v0.0.4.3

Please see the documentation for more information!

Changelog

  • The cloud importer now handles PNG textures and raw octet texture data seamlessly
  • Profile Validation Errors
  • Cloud crashing if profile isn't ready bugfix

0.0.4.2

31 Oct 23:46

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v0.0.4.2

Please see the documentation for more information!

Changelog

  • Improved Update System (one button to install new version)
  • Updated CUE4Parse

0.0.4.1

22 Oct 18:14

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v0.0.4.1-maintenance

Please see the documentation for more information!

Changelog

  • Fix Material Node Inputs for QualitySwitch/FeatureLevelSwitch

0.0.4

10 Oct 14:48

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v0.0.4-maintenance

Please see the documentation for more information!

Changelog

  • UEDB future proof API calls
  • Game Version update for detected games

0.0.3

09 Oct 23:29

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v0.0.3

Please see the documentation for more information!

Changelog

  • UEDB API Update
  • UI Changes

0.0.2

14 Sep 01:17

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v0.0.2

Please see the documentation for more information!

Changelog

  • Improved User Interface Design
  • Added Update reminders
  • Updated CUEParse commit

0.0.1

20 Jul 07:43

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v0.0.1

Please see the documentation for more information!