|
29 | 29 | <DebugType>none</DebugType> |
30 | 30 | <Optimize>true</Optimize> |
31 | 31 | <OutputPath Condition="Exists('$(KSPDEVDIR)\GameData\RemoteTech\Plugins\')">$(KSPDEVDIR)\GameData\RemoteTech\Plugins\</OutputPath> |
32 | | - <OutputPath Condition="!Exists('$(KSPDEVDIR)\GameData\RemoteTech\Plugins\')">obj\RemoteTech\</OutputPath> |
| 32 | + <OutputPath Condition="!Exists('$(KSPDEVDIR)\GameData\RemoteTech\Plugins\')">..\..\GameData\RemoteTech\Plugins\</OutputPath> |
33 | 33 | <DefineConstants> |
34 | 34 | </DefineConstants> |
35 | 35 | <ErrorReport>prompt</ErrorReport> |
|
40 | 40 | <ItemGroup> |
41 | 41 | <Reference Include="Assembly-CSharp"> |
42 | 42 | <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath> |
| 43 | + <HintPath Condition="!Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">Assembly-CSharp.dll</HintPath> |
43 | 44 | <Private>False</Private> |
44 | 45 | </Reference> |
45 | 46 | <Reference Include="Assembly-CSharp-firstpass"> |
46 | 47 | <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
| 48 | + <HintPath Condition="!Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">Assembly-CSharp-firstpass.dll</HintPath> |
47 | 49 | <Private>False</Private> |
48 | 50 | </Reference> |
49 | 51 | <Reference Include="System" /> |
|
52 | 54 | <Reference Include="System.Xml" /> |
53 | 55 | <Reference Include="UnityEngine"> |
54 | 56 | <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll</HintPath> |
| 57 | + <HintPath Condition="!Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">UnityEngine.dll</HintPath> |
55 | 58 | <Private>False</Private> |
56 | 59 | </Reference> |
57 | 60 | <Reference Include="UnityEngine.UI"> |
58 | 61 | <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath> |
| 62 | + <HintPath Condition="!Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">UnityEngine.UI.dll</HintPath> |
59 | 63 | <Private>False</Private> |
60 | 64 | </Reference> |
61 | 65 | </ItemGroup> |
|
162 | 166 | $(PostBuildEventDependsOn); |
163 | 167 | PostBuildMacros; |
164 | 168 | </PostBuildEventDependsOn> |
165 | | - <PostBuildEvent>if "$(ConfigurationName)"=="Release" (call "$(ProjectDir)..\..\buildscripts\ZipPack\build-package.bat" $(TargetName) -v@(VersionNumber) KSP1.4.5) |
| 169 | + <PostBuildEvent><!--if "$(ConfigurationName)"=="Release" (call "$(ProjectDir)..\..\buildscripts\ZipPack\build-package.bat" $(TargetName) -v@(VersionNumber) KSP1.4.5)--> |
166 | 170 | if "$(ConfigurationName)"=="Debug" (call "$(ProjectDir)..\..\buildscripts\UnityDebug\prepare-debug.bat" $(TargetName)) |
167 | 171 | </PostBuildEvent> |
168 | 172 | </PropertyGroup> |
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