I'm using Blender 3.6.9
I want to export the lightmaps to gltf. I get an error when clicking the "Add GLTF node" button:
Python: Traceback (most recent call last):
File "C:\Users\sekrsv\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\thelightmapper\addon\operators\tlm.py", line 2056, in execute
gltf_settings_node.inputs.new('NodeSocketFloat','Occlusion')
RuntimeError: Error: Cannot add socket to built-in node
Any ideas on how to fix that?