ProtoForm simplifies the creation and management of Minecraft forms and responses. With a single class, it provides an efficient and easy way to generate various forms. This can save you time compared to the original approach, as minimal code is required. The form type is determined based on the keys/properties provided in the object, resulting in clean and concise code with reduced storage needs.
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Modal Forms: Easily create modal forms with different types of fields such as text, slider, dropdown, and toggle.
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Message Forms: Construct message forms with customizable buttons, allowing for user interaction.
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Action Forms: Create action forms with multiple buttons, each with its own text and optional texture.
This could be easily installed through NPM
import { ProtoForm } from "./index.js";- fields key determines that it's a ModalForm
const modalForm = new ProtoForm({
title: "Example Modal Form",
fields: [
["text", "Label", "Placeholder", "Default"],
["slider","Label",2/* Min */,10/* Max */,2/*Step*/,6/*Default*/],
["dropdown","Label",["Option 1","Option 2", "Option 3"]/* Options */,1 /*Default*/],
["toggle","Label",true /*default*/]
],
response: (data) => {
// Handle form submission
console.warn("Modal Form submitted:" + data.formValues.join(" "));
}
});- btn1 and btn2 determines that it's a MessageForm
const messageForm = new ProtoForm({
title: "Example Message Form",
body: "This is a message form example.",
btn1: "OK",
btn2: "Cancel",
response: (data) => {
// Handle form submission
console.warn("Message Form submitted: " + data.selection);
}
});- btns key determine that it's an ActionForm
const actionForm = new ProtoForm({
title: "Example Action Form",
body: "Example Action Form Body",
btns: [
["Button 1", "path/to/btn1_texture"],
["Button 2", "path/to/btn2_texture"],
"Button 3",
["Button 4"],
// Add more buttons as needed
],
response: (data) => {
// Handle form submission
console.warn("Action Form submitted:" + data.selection);
}
});// Assuming 'player' is an instance of '@minecraft/server' Player
modalForm.show(player);
messageForm.show(player);
actionForm.show(player);-
When fields and btn1 or btn2 keys are used togethor, it throws error.
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When fields and btns keys are used togethor, it throws error.
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When btns and btn1 or btn2 keys are used togethor, it throws error.
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When title is missing, it throws error.
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When body is missing with btns or btn1 and btn2, it throws error. => When body is missing in MessageForm or ActionForm, it throws error.
These Scripts Are Written By GamerFile