#include
#include"rectangle.hpp"
using namespace std;
float Rectangle::area() const {
return length * width;
}
float Rectangle::perimeter() const {
return 2 * length + 2 * width;
}
void Rectangle::print() const {
cout << type << " length=" << length << " width=" << width << endl;
}
void Rectangle::printType() const {
if (length == width) {
cout << "RECTANGLE: " << "Square" << endl;
}
else {
cout << "RECTANGLE: " << type << endl;
}
}