PlayerDeathEvent class is deprecated. Use EntityDeathEvent instead.
This package detects player death event
import { PlayerDeathEventSignal } from "./PlayerDeathEvent.js";
let playerDeath = new PlayerDeathEventSignal();
// event callback function
let callback = playerDeath.subscribe(({ player }) => {
// unsubscribe the callback function
playerDeath.unsubscribe(callback);
});import { Player } from "@minecraft/server";
export class PlayerDeathEvent {
player: Player;
private constructor(player: Player);
}
export class PlayerDeathEventSignal {
subscribe(
arg: (arg: PlayerDeathEvent) => void
): (arg: PlayerDeathEvent) => void;
unsubscribe(arg: (arg: PlayerDeathEvent) => void): void;
constructor();
}