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Fix misnamed method in Subclassing API docs
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docs/Subclassing_API.md

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@@ -173,7 +173,7 @@ class Hero(Character):
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# this new static method will be available to blueprints
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def FunnyStaticMethod():
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ue.print_string('I am a static method')
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FunnyNewMethod.static = True
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FunnyStaticMethod.static = True
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```
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Events can be easily exposed like this:

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