forked from Unity-Technologies/UnityCsReference
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGUIStyle.bindings.cs
More file actions
107 lines (82 loc) · 7.21 KB
/
GUIStyle.bindings.cs
File metadata and controls
107 lines (82 loc) · 7.21 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
[NativeHeader("Modules/IMGUI/GUIStyle.bindings.h")]
partial class GUIStyleState
{
[NativeProperty("Background", false, TargetType.Function)] public extern Texture2D background { get; set; }
[NativeProperty("textColor", false, TargetType.Field)] public extern Color textColor { get; set; }
[NativeProperty("scaledBackgrounds", false, TargetType.Field)]
public extern Texture2D[] scaledBackgrounds { get; set; }
[FreeFunction(Name = "GUIStyleState_Bindings::Init", IsThreadSafe = true)] private static extern IntPtr Init();
[FreeFunction(Name = "GUIStyleState_Bindings::Cleanup", IsThreadSafe = true, HasExplicitThis = true)] private extern void Cleanup();
}
[RequiredByNativeCode, NativeHeader("Modules/IMGUI/GUIStyle.bindings.h")]
partial class GUIStyle
{
[NativeProperty("Name", false, TargetType.Function)] public extern string name { get; set; }
[NativeProperty("Font", false, TargetType.Function)] public extern Font font { get; set; }
[NativeProperty("m_ImagePosition", false, TargetType.Field)] public extern ImagePosition imagePosition { get; set; }
[NativeProperty("m_Alignment", false, TargetType.Field)] public extern TextAnchor alignment { get; set; }
[NativeProperty("m_WordWrap", false, TargetType.Field)] public extern bool wordWrap { get; set; }
[NativeProperty("m_Clipping", false, TargetType.Field)] public extern TextClipping clipping { get; set; }
[NativeProperty("m_ContentOffset", false, TargetType.Field)] public extern Vector2 contentOffset { get; set; }
[NativeProperty("m_FixedWidth", false, TargetType.Field)] public extern float fixedWidth { get; set; }
[NativeProperty("m_FixedHeight", false, TargetType.Field)] public extern float fixedHeight { get; set; }
[NativeProperty("m_StretchWidth", false, TargetType.Field)] public extern bool stretchWidth { get; set; }
[NativeProperty("m_StretchHeight", false, TargetType.Field)] public extern bool stretchHeight { get; set; }
[NativeProperty("m_FontSize", false, TargetType.Field)] public extern int fontSize { get; set; }
[NativeProperty("m_FontStyle", false, TargetType.Field)] public extern FontStyle fontStyle { get; set; }
[NativeProperty("m_RichText", false, TargetType.Field)] public extern bool richText { get; set; }
[Obsolete("Don't use clipOffset - put things inside BeginGroup instead. This functionality will be removed in a later version.", false)]
[NativeProperty("m_ClipOffset", false, TargetType.Field)] public extern Vector2 clipOffset { get; set; }
[NativeProperty("m_ClipOffset", false, TargetType.Field)] internal extern Vector2 Internal_clipOffset { get; set; }
[FreeFunction(Name = "GUIStyle_Bindings::Internal_Create", IsThreadSafe = true)] private static extern IntPtr Internal_Create(GUIStyle self);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_Copy", IsThreadSafe = true)] private static extern IntPtr Internal_Copy(GUIStyle self, GUIStyle other);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_Destroy", IsThreadSafe = true)] private static extern void Internal_Destroy(IntPtr self);
[FreeFunction(Name = "GUIStyle_Bindings::GetStyleStatePtr", IsThreadSafe = true, HasExplicitThis = true)]
private extern IntPtr GetStyleStatePtr(int idx);
[FreeFunction(Name = "GUIStyle_Bindings::AssignStyleState", HasExplicitThis = true)]
private extern void AssignStyleState(int idx, IntPtr srcStyleState);
[FreeFunction(Name = "GUIStyle_Bindings::GetRectOffsetPtr", HasExplicitThis = true)]
private extern IntPtr GetRectOffsetPtr(int idx);
[FreeFunction(Name = "GUIStyle_Bindings::AssignRectOffset", HasExplicitThis = true)]
private extern void AssignRectOffset(int idx, IntPtr srcRectOffset);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_GetLineHeight")]
private static extern float Internal_GetLineHeight(IntPtr target);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_Draw", HasExplicitThis = true)]
private extern void Internal_Draw(Rect screenRect, GUIContent content, bool isHover, bool isActive, bool on, bool hasKeyboardFocus);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_Draw2", HasExplicitThis = true)]
private extern void Internal_Draw2(Rect position, GUIContent content, int controlID, bool on);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_DrawCursor", HasExplicitThis = true)]
private extern void Internal_DrawCursor(Rect position, GUIContent content, int pos, Color cursorColor);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_DrawWithTextSelection", HasExplicitThis = true)]
private extern void Internal_DrawWithTextSelection(Rect screenRect, GUIContent content, bool isHover, bool isActive,
bool on, bool hasKeyboardFocus, bool drawSelectionAsComposition, int cursorFirst, int cursorLast, Color cursorColor,
Color selectionColor);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_GetCursorPixelPosition", HasExplicitThis = true)]
internal extern Vector2 Internal_GetCursorPixelPosition(Rect position, GUIContent content, int cursorStringIndex);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_GetCursorStringIndex", HasExplicitThis = true)]
internal extern int Internal_GetCursorStringIndex(Rect position, GUIContent content, Vector2 cursorPixelPosition);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_GetNumCharactersThatFitWithinWidth", HasExplicitThis = true)]
internal extern int Internal_GetNumCharactersThatFitWithinWidth(string text, float width);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_CalcSize", HasExplicitThis = true)]
internal extern Vector2 Internal_CalcSize(GUIContent content);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_CalcSizeWithConstraints", HasExplicitThis = true)]
internal extern Vector2 Internal_CalcSizeWithConstraints(GUIContent content, Vector2 maxSize);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_CalcHeight", HasExplicitThis = true)]
private extern float Internal_CalcHeight(GUIContent content, float width);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_CalcMinMaxWidth", HasExplicitThis = true)]
private extern Vector2 Internal_CalcMinMaxWidth(GUIContent content);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_DrawPrefixLabel", HasExplicitThis = true)]
private extern void Internal_DrawPrefixLabel(Rect position, GUIContent content, int controlID, bool on);
[FreeFunction(Name = "GUIStyle_Bindings::SetMouseTooltip")] internal static extern void SetMouseTooltip(string tooltip, Rect screenRect);
[FreeFunction(Name = "GUIStyle_Bindings::Internal_GetCursorFlashOffset")] private static extern float Internal_GetCursorFlashOffset();
[FreeFunction(Name = "GUIStyle::SetDefaultFont")] internal static extern void SetDefaultFont(Font font);
}
}