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MORE - Discover
trending C++ projects by mentions on social networks.
The Awesome C++ feed
Orkes - Build AI agents and workflows. Scale with confidence.
Orkes is the battle-tested orchestration platform rooted in open-source with built-in reliability, observability, and control.
Promo
orkes.io
Yesterday
⌚ Beginner-Friendly Guide 'Binary Watch' - Problem 401 (C++, Python, JavaScript)
Article
Popular Story
// dev.to
Last 7 Days
Back to Basics: Iterators in C++ - Nicolai Josuttis - CppCon 2023
Article
Popular Story
// www.youtube.com
Recast/Detour
Industry-standard navigation-mesh toolset for games
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// Category Artificial Intelligence
Simulating Atoms Using C++
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// www.youtube.com
Profiling on Windows: a Short Rant · Mathieu Ropert
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Popular Story
// mropert.github.io
Trilinos
Primary repository for the Trilinos Project
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// Category Scientific Computing
Your Optimized Code Can Be Debugged - Here's How With MSVC C++ Dynamic Debugging - Eric Brumer
Article
Popular Story
// youtu.be
catboost
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
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// Category Machine Learning
The story of making RocksDB ingestion 23x times faster
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// blog.serenedb.com
Awesome C++ Weekly » 504
Top Stories
- Mathieu Ropert: Learning Graphics Programming with C++
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ImRefl - a C++26 reflection library for ImGui
Library
Popular Story
// github.com
Axmol Engine
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)
Featured Library
// Category Game Engine
Let's make a programming language. Part 1. Intro
PVS-Studio presents a series of webinars on how to build your own programming language in C++. In the first session, PVS-Studio will go over what's inside the "black box". In clear and plain terms, we'll explain what a lexer, parser, a semantic analyzer, and an evaluator are.
Yuri Minaev, C++ architect at PVS-Studio, will talk about what these components are, why they're needed, and how they work.
Join us for an engaging and approachable session. See you there!
Yuri Minaev, C++ architect at PVS-Studio, will talk about what these components are, why they're needed, and how they work.
Join us for an engaging and approachable session. See you there!
Event
Added by: Cody_Unicorn
// pvs-studio.com
Last 30 Days
CCV
C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library
Featured Library
// Category Machine Learning
Implementing vector<T>
Article
Popular Story
// accu.org
zlib-ng
zlib replacement with optimizations for "next generation" systems.
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// Category Compression
25+ years of pathfinding problems with C++ - Raymi Klingers - Meeting C++ 2025
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// www.youtube.com
Mathieu Ropert: Learning Graphics Programming with C++
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// youtu.be
Awesome C++ Weekly » 503
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Jolt Physics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
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// Category Physics
Flavours of Reflection
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// semantics.bernardteo.me