2323#include " Config.h"
2424#include " ConfigStructs.h"
2525#include " Hacks/Misc.h"
26- #include " Hacks/SkinChanger .h"
26+ #include " Hacks/InventoryChanger .h"
2727#include " Helpers.h"
2828#include " Hooks.h"
2929#include " Interfaces.h"
@@ -107,7 +107,7 @@ void GUI::render() noexcept
107107 renderChamsWindow ();
108108 renderStreamProofESPWindow ();
109109 renderVisualsWindow ();
110- SkinChanger ::drawGUI (false );
110+ InventoryChanger ::drawGUI (false );
111111 Sound::drawGUI (false );
112112 renderStyleWindow ();
113113 renderMiscWindow ();
@@ -183,7 +183,7 @@ void GUI::renderMenuBar() noexcept
183183 menuBarItem (" Chams" , window.chams );
184184 menuBarItem (" ESP" , window.streamProofESP );
185185 menuBarItem (" Visuals" , window.visuals );
186- SkinChanger ::menuBarItem ();
186+ InventoryChanger ::menuBarItem ();
187187 Sound::menuBarItem ();
188188 menuBarItem (" Style" , window.style );
189189 menuBarItem (" Misc" , window.misc );
@@ -1311,13 +1311,13 @@ void GUI::renderConfigWindow(bool contentOnly) noexcept
13111311 ImGui::OpenPopup (" Config to reset" );
13121312
13131313 if (ImGui::BeginPopup (" Config to reset" )) {
1314- static constexpr const char * names[]{ " Whole" , " Aimbot" , " Triggerbot" , " Backtrack" , " Anti aim" , " Glow" , " Chams" , " ESP" , " Visuals" , " Skin changer " , " Sound" , " Style" , " Misc" };
1314+ static constexpr const char * names[]{ " Whole" , " Aimbot" , " Triggerbot" , " Backtrack" , " Anti aim" , " Glow" , " Chams" , " ESP" , " Visuals" , " Inventory Changer " , " Sound" , " Style" , " Misc" };
13151315 for (int i = 0 ; i < IM_ARRAYSIZE (names); i++) {
13161316 if (i == 1 ) ImGui::Separator ();
13171317
13181318 if (ImGui::Selectable (names[i])) {
13191319 switch (i) {
1320- case 0 : config->reset (); updateColors (); Misc::updateClanTag (true ); SkinChanger ::scheduleHudUpdate (); break ;
1320+ case 0 : config->reset (); updateColors (); Misc::updateClanTag (true ); InventoryChanger ::scheduleHudUpdate (); break ;
13211321 case 1 : config->aimbot = { }; break ;
13221322 case 2 : config->triggerbot = { }; break ;
13231323 case 3 : Backtrack::resetConfig (); break ;
@@ -1326,7 +1326,7 @@ void GUI::renderConfigWindow(bool contentOnly) noexcept
13261326 case 6 : config->chams = { }; break ;
13271327 case 7 : config->streamProofESP = { }; break ;
13281328 case 8 : config->visuals = { }; break ;
1329- case 9 : SkinChanger ::resetConfig (); SkinChanger ::scheduleHudUpdate (); break ;
1329+ case 9 : InventoryChanger ::resetConfig (); InventoryChanger ::scheduleHudUpdate (); break ;
13301330 case 10 : Sound::resetConfig (); break ;
13311331 case 11 : config->style = { }; updateColors (); break ;
13321332 case 12 : config->misc = { }; Misc::updateClanTag (true ); break ;
@@ -1339,7 +1339,7 @@ void GUI::renderConfigWindow(bool contentOnly) noexcept
13391339 if (ImGui::Button (" Load selected" , { 100 .0f , 25 .0f })) {
13401340 config->load (currentConfig, incrementalLoad);
13411341 updateColors ();
1342- SkinChanger ::scheduleHudUpdate ();
1342+ InventoryChanger ::scheduleHudUpdate ();
13431343 Misc::updateClanTag (true );
13441344 }
13451345 if (ImGui::Button (" Save selected" , { 100 .0f , 25 .0f }))
@@ -1386,7 +1386,7 @@ void GUI::renderGuiStyle2() noexcept
13861386 renderVisualsWindow (true );
13871387 ImGui::EndTabItem ();
13881388 }
1389- SkinChanger ::tabItem ();
1389+ InventoryChanger ::tabItem ();
13901390 Sound::tabItem ();
13911391 if (ImGui::BeginTabItem (" Style" )) {
13921392 renderStyleWindow (true );
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