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Pull requests: AcademySoftwareFoundation/MaterialX
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Propose an initial graph refactoring framework for shader generation
#2832
opened Mar 19, 2026 by
jstone-lucasfilm
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Fix blackbody node to support temperatures down to 800K (Fixes #2827)
#2831
opened Mar 18, 2026 by
zeel2104
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GraphEditor : Fix top level input connection storage and connection logic.
#2830
opened Mar 18, 2026 by
kwokcb
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Add HW generation support for compound material nodes
#2829
opened Mar 17, 2026 by
jstone-lucasfilm
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Refactor ShaderRenderTester::validate() into focused helper methods
#2825
opened Mar 13, 2026 by
ashwinbhat
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Add envSampleCount and framesPerMaterial test suite options
#2821
opened Mar 12, 2026 by
ppenenko
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5 tasks done
Extended tracing instrumentation for shader codegen and rendering
#2820
opened Mar 12, 2026 by
ppenenko
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3 tasks done
Proposed Spec Clarification : Input Nodes / Interface References
#2814
opened Mar 10, 2026 by
kwokcb
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Normalize shader codegen to produce identical source across materials
#2776
opened Feb 14, 2026 by
ashwinbhat
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Draft
Feature: Add
--report output reference with shader gen info and errors
#2771
opened Feb 11, 2026 by
hybridherbst
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Draft
Implement
constant wrap mode in shader code for HW languages
#2706
opened Dec 2, 2025 by
ld-kerley
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Update Matrix constants to constexpr to avoid global constructors
#2695
opened Nov 22, 2025 by
ld-kerley
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Update string constants to avoid global constructors - Option 2
#2694
opened Nov 22, 2025 by
ld-kerley
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Update string constants to avoid global constructors - Option 1
#2693
opened Nov 22, 2025 by
ld-kerley
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Updated in the last three days: updated:>2026-03-16.